				"vector.19": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 18"
					]
				},
				"vector.18": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 17"
					]
				},
				"vector.17": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 16"
					]
				},
				"vector.16": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 15"
					]
				},
				"vector.15": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 14"
					]
				},
				"vector.14": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 13"
					]
				},
				"vector.13": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 12"
					]
				},
				"vector.12": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 11"
					]
				},
				"vector.11": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 10"
					]
				},
				"vector.10": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 9"
					]
				},
				"vector.9": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 8"
					]
				},
				"vector.8": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 7"
					]
				},
				"vector.7": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 6"
					]
				},
				"vector.6": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 5"
					]
				},
				"vector.5": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 4"
					]
				},
				"vector.4": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 3"
					]
				},
				"vector.3": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 2"
					]
				},
				"vector.2": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
	"/replaceitem entity @s slot.weapon.mainhand 0 gun:vector 1 1"
					]
				},
				"vector.1": {
					"transitions": [ {"default": "(1.0)"} ],
					"on_entry": [
	"@s vector:fire",
    "/replaceitem entity @s slot.weapon.mainhand 0 gun:vector.empty 1 0"
					]
				},