---- Minecraft Profiler Results ----
// Will I ever be good enough for you? :(

Version: 1.17
Time span: 52 ms
Tick span: 1 ticks
// This is approximately 18.96 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 98.87%/98.87%
[01] |   level(1/1) - 97.60%/96.50%
[02] |   |   translucent(1/1) - 83.46%/80.54%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3108/0x0000000801365760@7da5f9ce]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 99.78%/80.37%
[03] |   |   |   unspecified(1/1) - 0.15%/0.12%
[03] |   |   |   filterempty(1/1) - 0.06%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.00%/0.00%
[02] |   |   terrain(1/1) - 9.97%/9.62%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3105/0x0000000801365100@33ada320]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 53.58%/5.16%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3107/0x0000000801365540@1aa33c8f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.77%/3.35%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3106/0x0000000801365320@289d4ca7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 8.83%/0.85%
[03] |   |   |   filterempty(3/3) - 1.46%/0.14%
[03] |   |   |   unspecified(1/1) - 1.36%/0.13%
[02] |   |   entities(1/1) - 2.59%/2.50%
[02] |   |   string(1/1) - 1.78%/1.72%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3143/0x0000000801361220@5ba9a453]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.08%/1.48%
[03] |   |   |   filterempty(1/1) - 9.90%/0.17%
[03] |   |   |   unspecified(1/1) - 4.02%/0.07%
[02] |   |   hand(1/1) - 0.66%/0.64%
[02] |   |   blockentities(1/1) - 0.44%/0.42%
[02] |   |   particles(1/1) - 0.41%/0.40%
[02] |   |   sky(1/1) - 0.17%/0.16%
[02] |   |   unspecified(1/1) - 0.13%/0.13%
[02] |   |   terrain_setup(1/1) - 0.11%/0.11%
[03] |   |   |   rebuildNear(1/1) - 86.06%/0.10%
[03] |   |   |   unspecified(1/1) - 6.40%/0.01%
[03] |   |   |   culling(1/1) - 2.47%/0.00%
[03] |   |   |   camera(1/1) - 2.27%/0.00%
[03] |   |   |   update(1/1) - 1.60%/0.00%
[03] |   |   |   cull(1/1) - 1.20%/0.00%
[02] |   |   clear(1/1) - 0.10%/0.10%
[02] |   |   light_updates(1/1) - 0.05%/0.05%
[02] |   |   pick(1/1) - 0.04%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.03%/0.03%
[02] |   |   destroyProgress(1/1) - 0.01%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   updatechunks(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 2.39%/2.36%
[02] |   |   unspecified(1/1) - 36.00%/0.85%
[02] |   |   chat(1/1) - 25.39%/0.60%
[02] |   |   health(1/1) - 18.71%/0.44%
[02] |   |   food(1/1) - 18.37%/0.43%
[02] |   |   expBar(1/1) - 1.14%/0.03%
[02] |   |   air(1/1) - 0.18%/0.00%
[02] |   |   bossHealth(1/1) - 0.10%/0.00%
[02] |   |   armor(1/1) - 0.07%/0.00%
[02] |   |   selectedItemName(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 0.47%/0.47%
[00] unspecified(1/1) - 0.40%/0.40%
[00] blit(1/1) - 0.14%/0.14%
[00] render(1/1) - 0.07%/0.07%
[01] |   unspecified(1/1) - 90.86%/0.07%
[01] |   display(1/1) - 9.14%/0.01%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

