Custom weapons duplicate when a player is killed
I've defined a custom weapon in my behavior pack. But when I take the weapon on my main hand and is killed by others, I drop two same weapon (exactly same, even the durability remaining is equal). Meanwhile, sometimes it drops another weapon which I don't have in my inventory.
Environment
Server side: Windows Server 2019 Essential
Client side: All platforms
Linked Issues
Created Issue:
Custom item occasionally duplicates
When a player dies, it occasionally drops a custom item defined in custom behavior pack, even the player has an empty inventory.
Environment
Server side: Windows Server 2019 Essential
Client side: All platforms
When a player dies, it occasionally drops a custom item defined in custom behavior pack, even the player has an empty inventory.I've defined a custom weapon in my behavior pack. But when I take the weapon on my main hand and is killed by others, I drop two same weapon (exactly same, even the durability remaining is equal). Meanwhile, sometimes it drops another weapon which I don't have in my inventory.
Customitem occasionally duplicatesCustom weapons duplicate when a player is killed
duplicates