ArmorStand "DisabledSlots" tag does not allow disabling removing items from hands
Each value for the DisabledSlots tag is supposed to disable one function of one slot, but the value 1 disables the removal of all slots, the replacement of all slots, and the placement on the main hand slot.
I believe this is not supposed to happen, as now it is impossible to make an ArmorStand that have both of these properties:
1. the player can remove and replace items on its main hand slot
2. the player cannot place items on its main hand slot
Whilst for all the other slots it is possible.
Linked Issues
Created Issue:
ArmorStand "DisabledSlots" tag does not allow disabling removing items from hands
Each value for the DisabledSlots tag is supposed to disable one function of one slot, but the value 1 disables the removal of all slots, the replacement of all slots, and the placement on the main hand slot.
I believe this is not supposed to happen, as now it is impossible to make an ArmorStand that have both of these properties:
1. the player can place items on its main hand slot
2. the player cannot replace or remove items on its main hand slotWhilst for all the other slots it is possible.
duplicates
relates to
duplicates
Each value for the DisabledSlots tag is supposed to disable one function of one slot, but the value 1 disables the removal of all slots, the replacement of all slots, and the placement on the main hand slot.
I believe this is not supposed to happen, as now it is impossible to make an ArmorStand that have both of these properties:
1. the player canplace items on its main hand slot
2. the player cannotreplace or remove items on its main hand slotWhilst for all the other slots it is possible.
Each value for the DisabledSlots tag is supposed to disable one function of one slot, but the value 1 disables the removal of all slots, the replacement of all slots, and the placement on the main hand slot.
I believe this is not supposed to happen, as now it is impossible to make an ArmorStand that have both of these properties:
1. the player can remove items on its main hand slot
2. the player cannot place or replace items on its main hand slotWhilst for all the other slots it is possible.
Each value for the DisabledSlots tag is supposed to disable one function of one slot, but the value 1 disables the removal of all slots, the replacement of all slots, and the placement on the main hand slot.
I believe this is not supposed to happen, as now it is impossible to make an ArmorStand that have both of these properties:
1. the player can remove items on its main hand slot
2. the player cannot placeor replaceitems on its main hand slotWhilst for all the other slots it is possible.
Each value for the DisabledSlots tag is supposed to disable one function of one slot, but the value 1 disables the removal of all slots, the replacement of all slots, and the placement on the main hand slot.
I believe this is not supposed to happen, as now it is impossible to make an ArmorStand that have both of these properties:
1. the player can remove and replace items on its main hand slot
2. the player cannot place items on its main hand slotWhilst for all the other slots it is possible.
Something similar (if not the same) is already reported, see MC-94252.
My case is not similar to Skylinerw's.
They are saying that replacing should be removed at all, but I am saying that the value 1 does more than it should (compared to other values in the current implementation).
Well, the implementation changed some time ago, so that might be why you expect different results, see [Mojang] Searge (Michael Stoyke)'s comment.
I think you might be misunderstanding (or I might be misunderstanding), but I'll edit the description to be more clear.
Resolving as invalid.