Hostile mobs cannot path find correctly on passive mounts.
This bug has been in the game since the Skeleton Trap was added to a snapshot 15w38a. The bug is when a skeleton is riding the skeleton horse. (Skeleton Trap) and when the skeleton is trying to get you, he stops in his path to randomly jump and turn for a second. Then starts to chase you, then "dances" again. This counts for zombies, skeletons, and zombie pig men also riding a passive mob.
Environment
Operating System: Linux (amd64) version 4.10.0-38-generic
Java Version: 1.8.0_151
Linked Issues
Created Issue:
Hostile mobs cannot path find correctly on passive mounts.
This bug has been in the game since the Skeleton Trap was added to a snapshot 15w38a. The bug is when a skeleton is riding the skeleton horse. (Skeleton Trap) and when the skeleton is trying to get you, he stops in his path to randomly jump and turn for a second. Then starts to chase you, then "dances" again. This counts for zombies, skeletons, and zombie pig men also riding a passive mob.
Environment
HP Windows. Java Version up to date.
duplicates

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Dupe of
MC-92225. Please add any additional information there.This bug also happens to skeletons with bows.
Updated the other ticket.