Players Turning is not Visible in Multiplayer with a Certain Command Running
When I put the command "/tp @a ~ ~ ~ ~ 20" on a 20hz clock (Repeat command block set to always active) it does as intended and causes every player's rotation to stay the same except for the rotation in the 'y' axis. The problem is that when other people look at you still move around but the rotation of the player's head rotation on BOTH the 'x' and 'y' axis looks to them like it is set at 0 so they are only facing in one direction. The body rotates normally but not the head. This makes it impossible for other players to see which direction they are facing.
Environment
On vanilla server with the command "/tp @a ~ ~ ~ ~ 20" running on a 20hz clock.
Created Issue:
Players Turning is not Visible in Multiplayer with a Certain Command Running
When I put the command "/tp @a ~ ~ ~ ~ 20" on a 20hz clock (Repeat command block set to always active) it does as intended and causes every player's rotation to stay the same except for the rotation in the 'y' axis. The problem is that when other people look at you still move around but your rotation on BOTH the 'x' and 'y' axis looks to them like it is set at 0 so they are only facing in one direction. This makes it impossible for other players to see which direction they are facing.
Environment
On vanilla server with the command "/tp @a ~ ~ ~ ~ 20" running on a 20hz clock.
When I put the command "/tp @a ~ ~ ~ ~ 20" on a 20hz clock (Repeat command block set to always active) it does as intended and causes every player's rotation to stay the same except for the rotation in the 'y' axis. The problem is that when other people look at you still move around but
yourrotation on BOTH the 'x' and 'y' axis looks to them like it is set at 0 so they are only facing in one direction. This makes it impossible for other players to see which direction they are facing.When I put the command "/tp @a ~ ~ ~ ~ 20" on a 20hz clock (Repeat command block set to always active) it does as intended and causes every player's rotation to stay the same except for the rotation in the 'y' axis. The problem is that when other people look at you still move around but the rotation of the player's head rotation on BOTH the 'x' and 'y' axis looks to them like it is set at 0 so they are only facing in one direction. The body rotates normally but not the head. This makes it impossible for other players to see which direction they are facing.
Same
Weird