Guardians summoned with NoAI:true still move
I summon both a guardian and elder_guardian and both move even though they should have NoAI.
I use the command:
summon Guardian ~ ~2 ~
This command worked in 1.8 and earlier 1.9 snapshots.
Environment
Put your operating system (Windows 7, Windows XP, OSX) and Java version if you know it here
Created Issue:
Guardians summoned with NoAI:true still move
I summon both a guardian and elder_guardian and both move even though they should have NoAI.
I use the command:
{NoAI:true,Silent:true}
summon Guardian ~ ~2 ~This command worked in 1.8 and earlier 1.9 snapshots.
Environment
Put your operating system (Windows 7, Windows XP, OSX) and Java version if you know it here
what happend if you use "1b" instead of "true"?
the data tag is a byte, that's why
reminder the gravity part was removed from NoAI, and an issue like that was resolved as intended
I tried 1b also and the result was the same. That was a good suggestion.
confirmed on land, but that's because of
MC-96565in water, it works fine