! Dmg Bug Whirlwind enchantment ! and some jank.
Ive Tested Throughly the Whirlwind enchantment an noticed that the Whirlwind doesnt do the
Promised Dmg at all. it will only do the Autohit Dmg.
Skeleton Riders Never Drop any loot but is somehow considered a miniboss? They are also spawning too often in close combat space what makes them kind of
Spiderweb pojektiles are not Reflekted by the Reflekt armor enchantment.
The new stationary flowerless vines dont attack (not sure if intendet).
Lightning, schockwave, whirlwind, Fire and Poison are not benefiting from Livesteal (also not sure if intendet).
The Secret room with the obsidian chest in the Desert temple cant be accesed if the room is tilted the Wrong way. The Camera makes that you click the ground above instad of the opened door bellow. And the Piston walls that supossed to push you down into a pit dont work properly: you can walk inside them and they wont bump you off the platform into the pit.
Arch haven has not enough loot what makes the Islands to serve no purpos 99% of the time.
Having an Armor with 35% Protection with the 15% armor enchant wont give 50% protection.
Double hit Enchantment wont double trigger schockwave or whirlwind when triggered at the end of a Combo (not Sure if intended)
Sould Arrows wont split or bounce of enemys. and wont Benefit from Livesteal while fire arrows and firework arrows will bounce and split and will benefit from livesteal. (fire dot still no livesteal).
Fire Aura Armor enchant hast a too low Radius. Most of the weapons will hit the enemy before the fire aura radius is in range. and you are most likely to kite enemys.
Thorns Armor enchantment also does not benefit from livesteal. (again not sure if intendet). but Reflekted Projektile do benefit from livesteal.
you cant gain souls from the trainingsdummys at the lobby what makes them useless to practise or test with spirit weapons on them. Also limited arrows in the lobby. (would be funnyer with infinite soulpower and arrows in the lobby)
Sometimes Mobspawner or summoner make enemys spawn in walls or midair when close to walls and pits. Mobspawner sometimes stack on top of each other and spawn zombies where they cant move. midair zombies wont move either but can be knocked down.
Unique item enchants are only lv 2 and not lv3. (or a special lv 4 ).
I kind of miss an option to controll the character with WASD while looking around with the mous and attacking in a direction by clicking.
Also wouldnt mind a harder difficulty and a load of more Missions =3
Other than that this game makes Alot of fun =3
Created Issue:
! Dmg Bug Whirlwind enchantment ! and some jank.
Ive Tested Throughly the Whirlwind enchantment an noticed that the Whirlwind doesnt do the
Promised Dmg at all. it will only do the Autohit Dmg.
Skeleton Riders Never Drop any loot but is somehow considered a miniboss? They are also spawning too often in close combat space what makes them kind of
Spiderweb pojektiles are not Reflekted by the Reflekt armor enchantment.
The new stationary flowerless vines dont attack (not sure if intendet).
Lightning, schockwave, whirlwind, Fire and Poison are not benefiting from Livesteal (also not sure if intendet).
The Secret room with the obsidian chest in the Desert temple cant be accesed if the room is tilted the Wrong way. The Camera makes that you click the ground above instad of the opened door bellow. And the Piston walls that supossed to push you down into a pit dont work properly: you can walk inside them and they wont bump you off the platform into the pit.
Arch haven has not enough loot what makes the Islands to serve no purpos 99% of the time.
Having an Armor with 35% Protection with the 15% armor enchant wont give 50% protection.
Double hit Enchantment wont double trigger schockwave or whirlwind when triggered at the end of a Combo (not Sure if intended)
Sould Arrows wont split or bounce of enemys. and wont Benefit from Livesteal while fire arrows and firework arrows will bounce and split and will benefit from livesteal. (fire dot still no livesteal).
Fire Aura Armor enchant hast a too low Radius. Most of the weapons will hit the enemy before the fire aura radius is in range. and you are most likely to kite enemys.
Thorns Armor enchantment also does not benefit from livesteal. (again not sure if intendet). but Reflekted Projektile do benefit from livesteal.
you cant gain souls from the trainingsdummys at the lobby what makes them useless to practise or test with spirit weapons on them. Also limited arrows in the lobby. (would be funnyer with infinite soulpower and arrows in the lobby)
Sometimes Mobspawner or summoner make enemys spawn in walls or midair when close to walls and pits. Mobspawner sometimes stack on top of each other and spawn zombies where they cant move. midair zombies wont move either but can be knocked down.
Unique item enchants are only lv 2 and not lv3. (or a special lv 4 ).
I kind of miss an option to controll the character with WASD while looking around with the mous and attacking in a direction by clicking.
Also wouldnt mind a harder difficulty and a load of more Missions =3
Other than that this game makes Alot of fun =3
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