Use another game directory on Mac OSX
In the launcher, I create a profile lower than 1.6 (only tried with 1.5.2 and 1.4.7) and then I redefine in the profile editor an other game directory (in another Mac volume).
Then I start MC and create a solo game, cut just one tree, save my game and quit MC.
After that I reopen MC and my solo game is disapeared.
I open my file explorer and the world files are correctly stored in the new directory.
Then I'm going into the .minecraft/save folder and I find a second directory corresponding to my world, but this one is really badly configured (missing files for example).
I suppress this directory and copy my world save from the new directory to .minecraft/save.
I start MC and it's magic : my solo world now exists.
I open it and play again (one hour for example) before save it and quit MC.
Then with my explorer, in the new directory, files dates correspond to the playing time.
But in .minecraft/save folder, files dates are not changed.
So I deduce that MC loads game from .minecraft/save, but stores it in the new directory.
With MC version higher or equal than 1.6, this problem doesn't exist.
If in my profile I disabled the 'game directory' option, there is no problem anymore.
Environment
OSX 10.8.5, x86_64, java 1.8.0_73
MC versions lower than 1.6
Created Issue:
Use another game directory on Mac OSX
In the launcher, I create a profile lower than 1.6 (only tried with 1.5.2 and 1.4.7) and then I redefine in the profile editor an other game directory (in another Mac volume).
Then I start MC and created a solo game, cut just one tree, save my game and quit MC.
After that I reopen MC and my solo game have been disapeared.I open my file explorer and the world files are correctly stored in the new directory.
Then I'm going into the .minecraft/save folder and I find a second directory corresponding to my world, but this one is really badly configured (missing files for example).
I suppressed this directory and copy my world save from the new directory to .minecraft/save.
I start MC and it's magic : my solo world now exists.I open it and play again (one hour for example) before save it and quit MC.
Then with my explorer, in the new directory, files dates correspond to the playing time. But in the original MC directory, files dates are not changed.So I deduce that MC loads game from .minecraft/save, but stores it in the new directory. With MC version higher or equal than 1.6, this problem doesn't exist.
If in my profile I disabled the 'game directory' option, there is no problem anymore.
Environment
OSX 10.8.5, x86_64, java 1.8.0_73
MC versions lower than 1.6
In the launcher, I create a profile lower than 1.6 (only tried with 1.5.2 and 1.4.7) and then I redefine in the profile editor an other game directory (in another Mac volume).
Then I start MC and createda solo game, cut just one tree, save my game and quit MC.
After that I reopen MC and my solo gamehave beendisapeared.I open my file explorer and the world files are correctly stored in the new directory.
Then I'm going into the .minecraft/save folder and I find a second directory corresponding to my world, but this one is really badly configured (missing files for example).
I suppressedthis directory and copy my world save from the new directory to .minecraft/save.
I start MC and it's magic : my solo world now exists.I open it and play again (one hour for example) before save it and quit MC.
Then with my explorer, in the new directory, files dates correspond to the playing time. But inthe original MC directory, files dates are not changed.So I deduce that MC loads game from .minecraft/save, but stores it in the new directory. With MC version higher or equal than 1.6, this problem doesn't exist.
If in my profile I disabled the 'game directory' option, there is no problem anymore.
In the launcher, I create a profile lower than 1.6 (only tried with 1.5.2 and 1.4.7) and then I redefine in the profile editor an other game directory (in another Mac volume).
Then I start MC and create a solo game, cut just one tree, save my game and quit MC.
After that I reopen MC and my solo game is disapeared.I open my file explorer and the world files are correctly stored in the new directory.
Then I'm going into the .minecraft/save folder and I find a second directory corresponding to my world, but this one is really badly configured (missing files for example).
I suppress this directory and copy my world save from the new directory to .minecraft/save.
I start MC and it's magic : my solo world now exists.I open it and play again (one hour for example) before save it and quit MC.
Then with my explorer, in the new directory, files dates correspond to the playing time. But in .minecraft/save folder, files dates are not changed.So I deduce that MC loads game from .minecraft/save, but stores it in the new directory.
With MC version higher or equal than 1.6, this problem doesn't exist.If in my profile I disabled the 'game directory' option, there is no problem anymore.
In the launcher, I create a profile lower than 1.6 (only tried with 1.5.2 and 1.4.7) and then I redefine in the profile editor an other game directory (in another Mac volume).
Then I start MC and create a solo game, cut just one tree, save my game and quit MC.
After that I reopen MC and my solo game is disapeared.I open my file explorer and the world files are correctly stored in the new directory.
Then I'm going into the .minecraft/save folder and I find a second directory corresponding to my world, but this one is really badly configured (missing files for example).
I suppress this directory and copy my world save from the new directory to .minecraft/save.
I start MC and it's magic : my solo world now exists.I open it and play again (one hour for example) before save it and quit MC.
Then with my explorer, in the new directory, files dates correspond to the playing time.But in .minecraft/save folder, files dates are not changed.So I deduce that MC loads game from .minecraft/save, but stores it in the new directory.
With MC version higher or equal than 1.6, this problem doesn't exist.If in my profile I disabled the 'game directory' option, there is no problem anymore.
In the launcher, I create a profile lower than 1.6 (only tried with 1.5.2 and 1.4.7) and then I redefine in the profile editor an other game directory (in another Mac volume).
Then I start MC and create a solo game, cut just one tree, save my game and quit MC.
After that I reopen MC and my solo game is disapeared.I open my file explorer and the world files are correctly stored in the new directory.
Then I'm going into the .minecraft/save folder and I find a second directory corresponding to my world, but this one is really badly configured (missing files for example).
I suppress this directory and copy my world save from the new directory to .minecraft/save.
I start MC and it's magic : my solo world now exists.I open it and play again (one hour for example) before save it and quit MC.
Then with my explorer, in the new directory, files dates correspond to the playing time.
But in .minecraft/save folder, files dates are not changed.So I deduce that MC loads game from .minecraft/save, but stores it in the new directory.
With MC version higher or equal than 1.6, this problem doesn't exist.If in my profile I disabled the 'game directory' option, there is no problem anymore.
Is this still a concern in the current Minecraft Launcher version 2.0.805 / 2.0.806? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.
Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. It will be reopened it as soon as the requested information has been delivered.