creative_category Is Broken - Resolved (Found Solution)
How To Fix:
For anyone who has the same issue, the implementation is a bit different now and Mojang has been stingy with the documentation as per usual:
- Category is no longer in the description of a block/item
- minecraft:creative_category now works as follows:
"minecraft:creative_category": { "category": "category_name" //can be Construction, Equipment, Items, Nature or Commands "group": "itemGroup.name.group_name" //Example would be itemGroup.name.planks for the planks group in construction }
Created Issue:
creative_category Is Broken
With the recent 1.17.20.23 update, all custom items that used minecraft:creative_category break and default to no texture which throws a content log error and being put in the nature tab, it also has no impact on where blocks are placed in the inventory slots.
Steps To Reproduce:
- Load a world with any custom item that used to appear in the creative inventory with minecraft:creative_category in the item
- Observe that with it, the items texture breaks and the item is put in the nature tab
- Remove the creative_category component and observe the item is fixed (apart from not being able to be added to a group)
Expected Results:
- minecraft:creative_category doesn't break item textures or inventory locations and it sorts blocks
Observed Results:
- Items with minecraft:creative_category break and there is no impact on Blocks
With the recent 1.17.20.23 update, all custom items that used minecraft:creative_category break and default to no texture which throws a content log error and being put in the nature tab, it also has no impact on where blocks are placed in the inventory slots.
When creative_category is removed, all items and blocks default to the construction tab, despite 'category' being present in the description
Steps To Reproduce:
- Load a world with any custom item that used to appear in the creative inventory with minecraft:creative_category in the item
- Observe that with it, the items texture breaks and the item is put in the nature tab
- Remove the creative_category component and observe the item is fixed (apart from not being able to be added to a group)
Expected Results:
- minecraft:creative_category doesn't break item textures or inventory locations and it sorts blocks
Observed Results:
- Items with minecraft:creative_category break and there is no impact on Blocks
With the recent 1.17.20.23 update, all custom items that used minecraft:creative_category break and default to no texture which throws a content log error and being put in the nature tab, it also has no impact on where blocks are placed in the inventory slots.
When creative_category is removed,
allitems and blocks default to the construction tab, despite 'category' being present in the descriptionSteps To Reproduce:
- Load a world with any custom item that used to appear in the creative inventory with minecraft:creative_category in the item
- Observe that with it, the items texture breaks and the item is put in the nature tab
- Remove the creative_category component and observe the item is fixed (apart from not being able to be added to a group)
Expected Results:
- minecraft:creative_category doesn't break item textures or inventory locations and it sorts blocks
Observed Results:
- Items with minecraft:creative_category break and there is no impact on Blocks
With the recent 1.17.20.23 update, all custom items that used minecraft:creative_category break and default to no texture which throws a content log error and being put in the nature tab, it also has no impact on where blocks are placed in the inventory slots.
When creative_category is removed, most items and blocks default to the construction tab, despite 'category' being present in the description, a few may be placed where they are supposed to but most default to construction.
Steps To Reproduce:
- Load a world with any custom item that used to appear in the creative inventory with minecraft:creative_category in the item
- Observe that with it, the items texture breaks and the item is put in the nature tab
- Remove the creative_category component and observe the item is fixed (apart from not being able to be added to a group)
Expected Results:
- minecraft:creative_category doesn't break item textures or inventory locations and it sorts blocks
Observed Results:
- Items with minecraft:creative_category break and there is no impact on Blocks
creative_category Is Broken - Resolved (Found Solution)
With the recent 1.17.20.23 update, all custom items that used minecraft:creative_category break and default to no texture which throws a content log error and being put in the nature tab, it also has no impact on where blocks are placed in the inventory slots.
When creative_category is removed, most items and blocks default to the construction tab, despite 'category' being present in the description, a few may be placed where they are supposed to but most default to construction.
Steps To Reproduce:
- Load a world with any custom item that used to appear in the creative inventory with minecraft:creative_category in the item
Observe that with it, the items texture breaks and the item is put in the nature tabRemove thecreative_categorycomponent and observe the item is fixed (apart from not being able to be added to a group)Expected Results:
- minecraft:creative_category doesn't break item textures or inventory locations and it sorts blocks
Observed Results:
- Items with minecraft:creative_category break and there is no impact on Blocks
How To Fix:
For anyone who has the same issue, the implementation is a bit different now and Mojang has been stingy with the documentation as per usual:
- Category is no longer in the description of a block/item
- minecraft:creative_category now works as follows:
"minecraft:creative_category": { "category": "category_name" //can be Construction, Equipment, Items, Nature or Commands "group": "itemGroup.name.group_name" //Example would be itemGroup.name.planks for the planks group in construction }