Placing Two Sea Pickles Together On The Z Coordinate In A 2X2 1 Block High Body Of Water Breaks The Water Texture
Note1: The sea pickles have to be one a specific side to work.
Note2: I just realized someone had aready reported this issue.
So I was messing around on a superflat and a placed two sea pickles together and suddenly the water texture became the sea pickle texture. I checked and they were next to eachother on the Z axis. I was able to replicate it in a different world.
Created Issue:
Placing Two Sea Pickles Together On The Z Coordinate In A 2X2 1 Block High Body Of Water Breaks The Water Texture
Note: The sea pickles have to be one a specific side to work.
So I was messing around on a superflat and a placed two sea pickles together and suddenly the water texture became the sea pickle texture. I checked and they were next to eachother on the Z axis. I was able to replicate it in a different world.
- Unresolved
- Open
- Unconfirmed
- Windows
- Windows 10
- 1.19.10
Note1: The sea pickles have to be one a specific side to work.
Note2: I just realized someone had aready reported this issue 💀.
So I was messing around on a superflat and a placed two sea pickles together and suddenly the water texture became the sea pickle texture. I checked and they were next to eachother on the Z axis. I was able to replicate it in a different world.
Note1: The sea pickles have to be one a specific side to work.
Note2: I just realized someone had aready reported this issue 💀.
So I was messing around on a superflat and a placed two sea pickles together and suddenly the water texture became the sea pickle texture. I checked and they were next to eachother on the Z axis. I was able to replicate it in a different world.
Note1: The sea pickles have to be one a specific side to work.
Note2: I just realized someone had aready reported this issue [here|[MCPE-156281] Waterloggable blocks have glitchy rendering when placed next to other waterloggable blocks in water - Jira (mojang.com)] 💀.
So I was messing around on a superflat and a placed two sea pickles together and suddenly the water texture became the sea pickle texture. I checked and they were next to eachother on the Z axis. I was able to replicate it in a different world.
Note1: The sea pickles have to be one a specific side to work.
Note2: I just realized someone had aready reported this issue [here|[MCPE-156281] Waterloggable blocks have glitchy rendering when placed next to other waterloggable blocks in water - Jira (mojang.com)]
💀.So I was messing around on a superflat and a placed two sea pickles together and suddenly the water texture became the sea pickle texture. I checked and they were next to eachother on the Z axis. I was able to replicate it in a different world.
Note1: The sea pickles have to be one a specific side to work.
Note2: I just realized someone had aready reported this issue
[here|[MCPE-156281] Waterloggable blocks have glitchy rendering when placed next to other waterloggable blocks in water - Jira (mojang.com)].So I was messing around on a superflat and a placed two sea pickles together and suddenly the water texture became the sea pickle texture. I checked and they were next to eachother on the Z axis. I was able to replicate it in a different world.
Note1: The sea pickles have to be one a specific side to work.
Note2: I just realized someone had aready reported this issue here > [MCPE-156281] Waterloggable blocks have glitchy rendering when placed next to other waterloggable blocks in water - Jira (mojang.com)
So I was messing around on a superflat and a placed two sea pickles together and suddenly the water texture became the sea pickle texture. I checked and they were next to eachother on the Z axis. I was able to replicate it in a different world.
Note1: The sea pickles have to be one a specific side to work.
Note2: I just realized someone had aready reported this issue here > [MCPE-156281] Waterloggable blocks have glitchy rendering when placed next to other waterloggable blocks in water - Jira (mojang.com)
So I was messing around on a superflat and a placed two sea pickles together and suddenly the water texture became the sea pickle texture. I checked and they were next to eachother on the Z axis. I was able to replicate it in a different world.
Note1: The sea pickles have to be one a specific side to work.
Note2: I just realized someone had aready reported this issue.
So I was messing around on a superflat and a placed two sea pickles together and suddenly the water texture became the sea pickle texture. I checked and they were next to eachother on the Z axis. I was able to replicate it in a different world.
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