Minecraft does not properly set 3D PBR materials on 3D Export
When exporting a selection from a structure block as a 3D export (glb) PBR materials are not properly formatted to export properly. This causes issues in other applications that use PBR, such as Blender or Microsoft's 3D Viewer.
EXPECTED:
Minecraft should properly export and set PBR maps, such as Glossy, Emissive, etc.
Created Issue:
Minecraft does not properly set 3D PBR materials on 3D Export
When exporting a selection from a structure block as a 3D export (glb) PBR materials are not properly formatted to export properly. This causes issues in other applications that use PBR, such as Blender or Microsoft's 3D Viewer.
EXPECTED:
Minecraft should properly export and set PBR maps, such as Glossy, Emissive, etc.
- Unresolved
- Open
- Unconfirmed
- Windows
- Windows 11
- 1.19.60
Added Labels: 3D RTX structure-block
Resolving temporarily as Awaiting Response. Is this still an issue in the latest version of the game?
This ticket will reopen automatically when you reply.
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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