"Zombie Villages" generating without zombies/zombies despawning
Since 16w20a version villages have a 2% chance of being "villages zombie" and should have zombies instead of villagers however, these villages (which can be identified by doesn't having doors and torches) doesn't have either villagers and zombies.
Linked Issues
Created Issue:
"Zombie Villages" generating without zombies
Since 16w20a version villages have a 2% chance of being "villages zombie" and should have zombies instead of villagers however, these villages (which can be identified by doesn't having doors and torches) doesn't have either villagers and zombies.
Added Linked Issues:
relates to
MC-72
Added Assignee:
[Mojang] Jeb (Jens Bergensten)
Added Fixed Versions: 1.10-pre1
Changed Summary:
"Zombie Villages" generating without zombies/zombies despawning
Added Linked Issues:
is cloned by
They despawned, either you have peaceful mode on, or they got outside of render distance.
Leaving open as this can be fixed by making them spawn with PresistanceRequired set to true.
PresistanceRequired is that a new gamerule?
No, It's a NBT tag that has been saved in entities for a long time already.
Fix note: Zombie villagers spawned with villages are now persistent
Interesting