skipping function triggers conditional command blocks
- Create file data\functions\test\test.mcfunction with
say Test
- Place a command block with
/function test:test if @p[tag=test] - Place a conditional chain command block behind it with
/say success
- Power the first command block
No player has the tag test, function will skipped
expected: nothing happens
happens: "[@] success"
Created Issue:
skipping function triggers conditional command blocks
1. Create file "data\functions\test\test.mcfunction" with "say Test"
2. Place a command block with "/function test:test if @p[tag=test]"
3. Place a conditional chain command block above with "/say success"
4. Power the first command blockNo player have the tag test, function will skipped
expected: nothing happens
happens: "[@] success"
1. Create file "data\functions\test\test.mcfunction" with "say Test"
2. Place a command block with "/function test:test if @p[tag=test]"
3. Place a conditional chain command block above with "/say success"
4. Power the first command block
No player have the tag test, function will skipped
expected: nothing happens
happens: "[@] success"
- Create file data\functions\test\test.mcfunction with
say Test- Place a command block with
/function test:test if @p[tag=test]- Place a conditional chain command block behind it with
/say success- Power the first command block
No player has the tag test, function will skipped
expected: nothing happens
happens: "[@] success"