Items with custom names / enchantments stored in any kind of inventory lose the enchantment and name when upgrading
In 1.12.2 when an item is renamed in an anvil, or an item is enchanted. Then that item is put in any container / inventory. Upgrade the world to the latest snapshot. When opening the container / inventory. The item's enchantments are gone and the item's name changes to
{"text":"name of item"}Linked Issues
Created Issue:
Items with custom names / enchantments stored in any kind of inventory lose the enchantment and name when upgrading
In 1.12.2 when an item is renamed in an anvil, or an item is enchanted. Then that item is put in any container / inventory / creative toolbar. Upgrade the world to the latest snapshot. When opening the container / inventory / creative toolbar. The item's enchantments and gone and the item's name changes to
{"text":"name of item"}
I made two other issues about these things but I wanted to bring them together by making a new issue and saying the problems again but with more details.
In 1.12.2 when an item is renamed in an anvil, or an item is enchanted. Then that item is put in any container / inventory / creative toolbar. Upgrade the world to the latest snapshot. When opening the container / inventory / creative toolbar. The item's enchantments and gone and the item's name changes to
{"text":"name of item"}
I made two other issues about these things but I wanted to bring them together by making a new issue and saying the problems again but with more detail
s.In 1.12.2 when an item is renamed in an anvil, or an item is enchanted. Then that item is put in any container / inventory / creative toolbar. Upgrade the world to the latest snapshot. When opening the container / inventory / creative toolbar. The item's enchantments and gone and the item's name changes to
{"text":"name of item"}
I made two other issues about these things but I wanted to bring them together by making a new issue and saying the problems again but with a little more detail.
relates to
In 1.12.2 when an item is renamed in an anvil, or an item is enchanted. Then that item is put in any container / inventory / creative toolbar. Upgrade the world to the latest snapshot. When opening the container / inventory / creative toolbar. The item's enchantments and gone and the item's name changes to
{"text":"name of item"}
I made two other issues about these things but I wanted to bring them together by making a new issue and saying the problems again but with a little more detail.
In 1.12.2 when an item is renamed in an anvil, or an item is enchanted. Then that item is put in any container / inventory
{"text":"name of item"}/ creative toolbar. Upgrade the world to the latest snapshot. When opening the container / inventory/ creative toolbar. The item's enchantments andgone and the item's name changes toI made two other issues about these things but I wanted to bring them together by making a new issue and saying the problems again but with a little more detail.
In 1.12.2 when an item is renamed in an anvil, or an item is enchanted. Then that item is put in any container / inventory. Upgrade the world to the latest snapshot. When opening the container / inventory. The item's enchantments are gone and the item's name changes to
{"text":"name of item"}
I just converted my 1.12.2 world to 1.13 pre-1, and all enchanted and renamed items in my inventory, ender chest, shulker box, and normal chests have their enchants and names as normal. All of these items' names were added via anvils, while enchantments both anvils & enc table. However, I didn't test this issue with the creative toolbar.
But where is the difference between
MC-130397and this ticket ?In the description you're also referencing to Containers what should be fixed by
MC-130397Cannot confirm. Do you have a save of the world from 1.12.2? If so, please attach it here or provide a download link.
Also, the creative toolbar issue is a separate bug (
MC-130200).Okay, I just did some more testing and the enchantments and names are staying again. The issue was fixed, but it started happening again. The other day when I was doing my testing just before creating this issue, this was happening. But now I check and it's not? So I don't know what is going on here.
If you know why glitches seem to come and go in the same versions please let me know.