Singleplayer: Opening book on lectern does not pause game but opening it in inventory does
The bug
In singleplayer, opening a book which is displayed on a lectern does not pause the game, but opening the book in the inventory pauses the game (MC-139508).
The behavior should possibly be consistent. Ideally both actions should not pause the game because at least for the lectern it is required to use its redstone functionality.
How to reproduce
- Set up something which indicates that the game is running, e.g. a redstone clock
- Open a book in your inventory
→ The game is paused - Put the book on a lectern and open it there
→ The game is not paused
Linked Issues
Created Issue:
Singleplayer: Reading book in lectern does not pause game but reading it in inventory does
The bug
In singleplayer, reading a book which is displayed on a lectern does not pause the game, but reading the book in the inventory pauses the game (
MC-139508).The behavior should possibly be consistent. Ideally both actions should not pause the game because at least for the lectern it is required to use its redstone functionality.
How to reproduce
- Set up something which indicates that the game is running, e.g. a redstone clock
- Open a book in your inventory
→ The game is paused- Put the book on a lectern and open it there
→ The game is not paused
Singleplayer:Reading bookin lectern does not pause game butreading it in inventory doesSingleplayer: Opening book on lectern does not pause game but opening it in inventory does
The bug
In singleplayer,
reading a book which is displayed on a lectern does not pause the game, butreading the book in the inventory pauses the game (MC-139508).The behavior should possibly be consistent. Ideally both actions should not pause the game because at least for the lectern it is required to use its redstone functionality.
How to reproduce
- Set up something which indicates that the game is running, e.g. a redstone clock
- Open a book in your inventory
→ The game is paused- Put the book on a lectern and open it there
→ The game is not pausedThe bug
In singleplayer, opening a book which is displayed on a lectern does not pause the game, but opening the book in the inventory pauses the game (
MC-139508).The behavior should possibly be consistent. Ideally both actions should not pause the game because at least for the lectern it is required to use its redstone functionality.
How to reproduce
- Set up something which indicates that the game is running, e.g. a redstone clock
- Open a book in your inventory
→ The game is paused- Put the book on a lectern and open it there
→ The game is not paused
relates to
WAI(sh). As mentioned, lecterns have side-effects, so they cannot pause, while we have no plans for changing legacy hand-held book behavior.
Then you might want to resolve it as such.