1.14.2 converted world to 1.14.3 no/low mob spawns
After converting a 1.14.2 world to 1.14.3, previously generated chunks and most newly generated ones after the conversion will not properly spawn mobs, either day or night (easy difficulty at minimum). Some mobs (horses, squids, fish in general, wandering villagers and patrols) seem to be unaffected and spawners function properly as usual.
In 1.14.2 I got the feeling that the amount of hostile mobs at night (even at easy difficulty) were much more than normal.
Screenshots added:
1. Current situation at 1.14.3
2. Same world recreated at 1.14.3 with same seed
3. Backup world opened in 1.14.2
Environment
Minecraft 1.14.3
1.14.2 World converted to 1.14.3
Linked Issues
Created Issue:
1.14.2 converted world to 1.14.3 no/low mob spawns
After converting a 1.14.2 world to 1.14.3, previously generated chunks and most newly generated ones after the conversion will not properly spawn mobs, either day or night (easy difficulty at minimum). Some mobs (horses, squids, fish in general, wandering villagers and patrols) seem to be unaffected and spawners function properly as usual.
In 1.14.2 I got the feeling that the amount of hostile mobs at night (even at easy difficulty) were much more than normal.Screenshots added:
1. Current situation at 1.14.3
2. Backup world opened in 1.14.2
3. Same world recreated at 1.14.3 with same seedEnvironment
Minecraft 1.14.3
1.14.2 World converted to 1.14.3
After converting a 1.14.2 world to 1.14.3, previously generated chunks and most newly generated ones after the conversion will not properly spawn mobs, either day or night (easy difficulty at minimum). Some mobs (horses, squids, fish in general, wandering villagers and patrols) seem to be unaffected and spawners function properly as usual.
In 1.14.2 I got the feeling that the amount of hostile mobs at night (even at easy difficulty) were much more than normal.Screenshots added:
1. Current situation at 1.14.3
2.Backupworldopenedin1.14.2
3. Same world recreated at 1.14.3 with same seedAfter converting a 1.14.2 world to 1.14.3, previously generated chunks and most newly generated ones after the conversion will not properly spawn mobs, either day or night (easy difficulty at minimum). Some mobs (horses, squids, fish in general, wandering villagers and patrols) seem to be unaffected and spawners function properly as usual.
In 1.14.2 I got the feeling that the amount of hostile mobs at night (even at easy difficulty) were much more than normal.Screenshots added:
1. Current situation at 1.14.3
2. Same world recreated at 1.14.3 with same seed3. Backup world opened in 1.14.2
duplicates



This issue duplicates
MC-155289.If you have any additional information, we would appreciate you adding it to that report. In the future, please use the search function to see if your issue has already been reported.