attributes reseted after death or not applying
When i add an attribute to me (as a player) e.g. generic.max_health i can set it how much i want it but when i die it shows me the extra hearts but they cannot heal and if i try to get my base after i have changed and i have died it is 20 (minecraft base before i apply the change). This happens with armor and attack speed as well
Secondarily if i try to change my speed attribute it only applies the changes briefly (1 tick) and then just resets my speed to the original state.
Environment
latest java version
Linked Issues
Created Issue:
attributes reseted after death or not applying
When i add an attribute to me (as a player) e.g. generic.max_health i can set it how much i want it but when i die it shows me the extra hearts but they cannot heal and if i try to get my base after i have changed and i have died it is 20 (minecraft base before i apply the change). This happens with armor and attack speed as well
Secondarily if i try to change my speed attribute it only applies the changes briefly (1 tick) and then just resets my speed to the original state.
Environment
Windows 10, latest java version
Windows 10,latest java version
duplicates
duplicates
duplicates
Thank you for your report!
We're tracking this issue in
MC-179940, so this ticket is being resolved and linked as a duplicate.If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! Please report any issues on Discord or Reddit