Teleporting Horses outside of chunks while riding freezes the player.
As shown in a video below, teleporting a horse far away while riding it, causes the player to float and unable to look anywhere other than up and down. Saving and quitting fixes the player, but the horse no longer exists even if you go to the coordinates.
Additionally, as of prerelease 5, teleporting any entities outside of chunks turns it invisible. You can still execute as it and it reappears when you teleport it again. If the entity isn't teleported again after turning it invisible, saving and quitting removes the entity altogether.
Created Issue:
Teleporting Horses outside of chunks while riding freezes the player.
As shown in the video, teleporting a horse far away while riding it, make the player float and unable to look anywhere other than up and down. Saving and quitting fixes the player, but the horse no longer exists even if you go to the coordinates.
I have made a bug about this before but it was claimed as a duplicate which has now been resolved. However, this still occurs. I'm sorry if this is another duplicate but I searched plenty for this issue and there were none that I could find that weren't already resolved.
duplicates
duplicates
As shown in the video, teleporting a horse far away while riding it, make the player float and unable to look anywhere other than up and down. Saving and quitting fixes the player, but the horse no longer exists even if you go to the coordinates.
I have made a bug about this before but it was claimed as a duplicate which has now been resolved. However, this still occurs. I'm sorry if this is another duplicate but I searched plenty for this issue and there were none that I could find that weren't already resolved.As shown in the video, teleporting a horse far away while riding it, make the player float and unable to look anywhere other than up and down. Saving and quitting fixes the player, but the horse no longer exists even if you go to the coordinates.
I have made a bug about this before but it was claimed as a duplicate which has now been resolved. However, this still occurs. I'm sorry if this is another duplicate but I searched plenty for this issue and there were none that I could find that weren't already resolved.
Currently in prerelease 3 there's issues with teleporting any entity outside of chunks. The riding entity issue remains the same though other than you become unable to save and quit afterwards. It doesn't act as a crash though or say that the game isn't responding. It just stays on the saving game screen after trying to quit.
As shown in
thevideo, teleporting a horse far away while riding it,makethe player float and unable to look anywhere other than up and down. Saving and quitting fixes the player, but the horse no longer exists even if you go to the coordinates.
I have made a bug about this before but it was claimed as a duplicate which has now been resolved. However, this still occurs. I'm sorry if this is another duplicate but I searched plenty for this issue and there were none that I could find that weren't already resolved.
Currently in prerelease 3 there's issues with teleporting any entity outside of chunks. The riding entity issue remains the same though other than you become unable to save and quit afterwards. It doesn't act as a crash though or say that the game isn't responding. It just stays on the saving game screen after trying to quit.
As shown in a video below, teleporting a horse far away while riding it, causes the player to float and unable to look anywhere other than up and down. Saving and quitting fixes the player, but the horse no longer exists even if you go to the coordinates.
Additionally, as of prerelease 5, teleporting any entities outside of chunks turns it invisible. You can still execute as it and it reappears when you teleport it again. If the entity isn't teleported again after turning it invisible, saving and quitting removes the entity altogether.
duplicates
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