Redstone and torches behave unexpectedly at large distances from map zero
When players are far from zero redstone dust scales larger then expected when laid on blocks.
This is an example coordinate I am playing in right now, but I have tested many other coordinates in different worlds.
-9875521,67,12324438
The scale appears to get worse the farther out you go but the scale snaps to block sizes so it's hard to say when the issue begins. At world limit which is 300,000,000 I think, a single dot of redstone takes up 4 blocks in appearance but can be interacted with as expected (if you can figure out which block its actually sitting on).
Torches behave oddly in that the torch flame sits on the edge of the block the torch is in (as opposed to on the torch).
Environment
OS X 10.8
OS X 10.9
Windows XP
Linked Issues
Created Issue:
Redtone and torches behave unexpectedly at large distances from map zero.
When players are far from zero redstone dust scales larger then expected when laid on blocks.
This is an example coordinate I am playing in right now, but I have tested many other coordinates in different worlds.
-9875521,67,12324438The scale appears to get worse the farther out you go but the scale snaps to block sizes so it's hard to say when the issue begins. At world limit which is 300,000,000 I think, a single dot of redstone takes up 4 blocks in appearance but can be interacted with as expected (if you can figure out which block its actually sitting on).
Torches behave oddly in that the torch flame sits on the edge of the block the torch is in (as opposed to on the torch).
Environment
OS X 10.8
OS X 10.9
Windows XP
duplicates
Redtone and torches behave unexpectedly at large distances from map zero.Redstone and torches behave unexpectedly at large distances from map zero





Duplicate of
MC-3718, please use the search function to see if your bug has already been submitted. Currently over 57% of tickets are being closed as duplicate.