Paintings can be broken in Adventure mode
In Adventure Mode, paintings can still be broken by the player, although this could be because paintings are considered entities.
This could be a problem for certain maps which have hidden tunnels behind paintings.
Environment
Java 1.16.2 Microsoft
Created Issue:
Paintings can be broken in Adventure mode
In Adventure Mode, paintings can still be broken by the player, although this could be because paintings are considered entities.
This could be a problem for certain maps which have hidden tunnels behind paintings.
Environment
Java 1.16.2 Microsoft
Thank you for your report!
We're tracking this issue inMC-579, so this ticket is being resolved and linked as a duplicate.If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Mojang Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
duplicates
Thank you for your report!
We're tracking this issue as
MC-579, so this ticket is being resolved and linked as a duplicate.That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Mojang Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Hi there!
This looks like a duplicate of
MC-579, which works as intended.You could use the command
, replace the <uuid> with the UUID of the item frame/painting (should automatically fill when you delete the placeholder), and then it should not be breakable in Adventure Mode anymore.
You can suggest a change to this feature at https://feedback.minecraft.net/hc/en-us.
Ok thanks!