Iron golem reach is too small
The bug
The iron golem's reach is not as big as it used to be. In 1.20.1 and earlier, the golem could reach more than one block beyond the edge of its hitbox. Now, it can't even reach one block away from its hitbox.
How to reproduce
- Spawn an iron golem that can't move:
/summon iron_golem ~ ~ ~ {Attributes:[{Name:generic.movement_speed,Base:0}]} - Stand 2 blocks away from the iron golem:
/execute at @e[type=iron_golem,limit=1,sort=nearest] run tp ~ ~ ~2
- Attack the iron golem while in Survival mode
→
The iron golem doesn't attack you back (since you are out of reach)
Expected result
The iron golem should be able to attack you, as is observed in 1.20.1 and below (in these earlier versions, the iron golem's attack range is around 2.9 blocks).
Created Issue:
Iron golem reach is too small, and mob reach increases when they sit in a boat
The iron golem's reach is not as big as it used to be. In 1.20.1 and earlier, the golem could reach more than one block beyond the edge of its hitbox. Now, it can't even reach one block away from its hitbox.
On the other hand, mobs couldn't reach more than one block, but in 1.20.2, mobs can reach more than one block when sitting in a boat. It is not just zombie variants, I tested with vindicator in a boat, and they could reach further than an iron golem.
The iron golem is supposed to have a good reach. It has long arms for a reason. Now, it is less powerful, it suffers in 1v1 now.
Iron golem reach is too small, and mob reach increases when they sit in a boat
The iron golem's reach is not as big as it used to be. In 1.20.1 and earlier, the golem could reach more than one block beyond the edge of its hitbox. Now, it can't even reach one block away from its hitbox.
On the other hand, mobs couldn't reach more than one block, but in 1.20.2, mobs can reach more than one block when sitting in a boat. It is not just zombie variants, I tested with vindicator in a boat, and they could reach further than an iron golem.
The iron golem is supposed to have a good reach. It has long arms for a reason. Now, it is less powerful, it suffers in 1v1 now.
The bug
The iron golem's reach is not as big as it used to be. In 1.20.1 and earlier, the golem could reach more than one block beyond the edge of its hitbox. Now, it can't even reach one block away from its hitbox.
How to reproduce
- Spawn an iron golem that can't move:
/summon iron_golem ~ ~ ~ {Attributes:[{Name:generic.movement_speed,Base:0}]}- Stand 2 blocks away from the iron golem:
/execute at @e[type=iron_golem,limit=1,sort=nearest] run tp ~ ~ ~2- Attack the iron golem while in Survival mode
→The iron golem doesn't attack you back (since you are out of reach)
Expected result
The iron golem should be able to attack you, as is observed in 1.20.1 and below (in these earlier versions, the iron golem's attack range is around 2.9 blocks).
You're reporting two issues here, only focus on one issue per report.
The issue you mentioned about mob reach in boats is something i commented on about in
MC-264927, maybe that report should cover for all the cases, however their description isn't quite right so it hasn't been confirmed yet.This is intended as per https://www.minecraft.net/en-us/article/minecraft-snapshot-23w33a