Having sneaking_speed attribute as 0.8 or higher doesn't allow the player to sprint while sneaking
Having sneaking_speed attribute as 0.8 or higher allowed players to sprint while sneaking in previous versions, like in 1.21.3 (Independent of MC-152728, you can start sprinting while sneaking in this case)
Probably due to the fix of MC-152728.
Not sure if this change is intentional, as this change wasn't documented.
How to reproduce:
- In 1.21.3, set your sneaking_speed attribute to 0.8 or higher:
/attribute @s sneaking_speed base set 0.8
- Try to sprint while sneaking (Do not sprint before sneaking, this will cause MC-152728).
- Repeat step 1~2 but in version 24w46a.
You can also use a predicate to check if the player is sprinting, using this command below (in a repeating command block):
/execute as @p if predicate {"condition":"minecraft:entity_properties","entity":"this","predicate":{"type":"minecraft:player","flags":{"is_sprinting":true}}} run say SPRINTING
Created Issue:
Having sneaking_speed attribute as 0.8 or higher doesn't allow the player to sprint while sneaking
Having sneaking_speed attribute as 0.8 or higher allowed players to sprint while sneaking in previous versions, like in 1.21.3 (Independent of MC-152728, you can start sprinting while sneaking in this case)
Probably due to the fix of MC-152728.
Not sure if this change is intentional, as this change wasn't documented.How to reproduce:
1. Set your sneaking_speed attribute to 0.8 or higher.
/attribute @s sneaking_speed base set 0.8
2. Try to sprint while sneaking (Do not sprint before sneaking, this will cause MC-152728)3. Repeat step 1~2 but in version 24w46a
You can also use a predicate to check if the player is sprinting, using this command below (in a repeating command block)
{"is_sprinting":true}
/execute as @p if predicate {"condition":"minecraft:entity_properties","entity":"this","predicate":{"type":"minecraft:player","flags":}} run say SPRINTING
Environment
OS: Windows 11 26120.2222
OS: Windows 11 26120.2222
Having sneaking_speed attribute as 0.8 or higher allowed players to sprint while sneaking in previous versions, like in 1.21.3 (Independent of MC-152728, you can start sprinting while sneaking in this case)
Probably due to the fix of MC-152728.
Not sure if this change is intentional, as this change wasn't documented.How to reproduce:
1. Set your sneaking_speed attribute to 0.8 or higher.
/attribute @s sneaking_speed base set 0.8
2. Try to sprint while sneaking (Do not sprint before sneaking, this will cause MC-152728)3. Repeat step 1~2 but in version 24w46a
You can also use a predicate to check if the player is sprinting, using this command below (in a repeating command block)
{"is_sprinting":true}
/execute as @p if predicate {"condition":"minecraft:entity_properties","entity":"this","predicate":{"type":"minecraft:player","flags":}} run say SPRINTING
Having sneaking_speed attribute as 0.8 or higher allowed players to sprint while sneaking in previous versions, like in 1.21.3 (Independent of MC-152728, you can start sprinting while sneaking in this case)
Probably due to the fix of MC-152728.
Not sure if this change is intentional, as this change wasn't documented.How to reproduce:
- In 1.21.3, set your sneaking_speed attribute to 0.8 or higher:
/attribute @s sneaking_speed base set 0.8- Try to sprint while sneaking (Do not sprint before sneaking, this will cause MC-152728).
- Repeat step 1~2 but in version 24w46a.
You can also use a predicate to check if the player is sprinting, using this command below (in a repeating command block):
/execute as @p if predicate {"condition":"minecraft:entity_properties","entity":"this","predicate":{"type":"minecraft:player","flags":{"is_sprinting":true}}} run say SPRINTING
Thank you for your report!
After consideration, the issue is being closed as Invalid.
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[Mojang] Triage Team How is this a feature request when this feature was available In 1.21.3? Was it a bug in the first place? Just asking.