/execute not obeying the gamerule commandBlockOutput false rule
I tried the new /execute command by doing:
execute @e[type=Snowball] ~ ~ ~ summon ThrownPotion ~ ~ ~ {potionValue:16428,Riding:{id:Creeper,ExplosionRadius:0,Fuse:0,ignited:1,Invulnerable:1}}
And
kill @e[type=Exp]
They both showed messages like: http://prntscr.com/2sczut
I have not done extensive testing but that's what i just found so far.
Created Issue:
Commands not obeying the gamerule commandBlockOutput false rule
I tried the new /execute command by doing:
execute @e[type=Snowball] ~ ~ ~ summon ThrownPotion ~ ~ ~ {potionValue:16428,Riding:{id:Creeper,ExplosionRadius:0,Fuse:0,ignited:1,Invulnerable:1}}And
kill @e[type=Exp]
They both showed messages like: http://prntscr.com/2sczut
I have not done extensive testing but that's what i just found so far.
Commandsnot obeying the gamerule commandBlockOutput false rule/execute not obeying the gamerule commandBlockOutput false rule
is duplicated by
is duplicated by
is duplicated by
Duplicate of MC-48399
Duplicate of MC-48399
There is a search function by the way.
Duplicate of MC-48399 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
So i haven't gone around working with this site yet but is this bug validated?
It has already been fixed, this fixed will be applied in the next Snapshot.
Thank you.