Sounds under "random" directory get cut off
In Minecraft 14w21b, it seems the sounds that are in the "random" directory all get cut off, for exemple when play the sound "random.levelup", it plays for around 1-2 seconds and then just stops. I don't know if it only concerns me or not, and if it does only concern me, how do I fix it ?
Thanks, Niss36.
Linked Issues
duplicates1
Created Issue:
Sounds under "random" directory get cut off
In Minecraft 14w21b, it seems the sounds that are in the "random" directory all get cut off, for exemple when play the sound "random.levelup", it plays for around 1-2 seconds and then just stops. I don't know if it only concerns me or not, and if it does only concern me, how do I fix it ?
Thanks, Niss36.
Added Linked Issues:
duplicates
Unable to reproduce. Is there anything unusual in the Development Console? Could you also try deleting minecraft/assets/objects and letting the Launcher redownload them?
Redownloaded this folder, still no changes, and no error message in the console.
EDIT : After a few minutes, I start getting messages like this one :
[16:48:20 INFO]: Client> Error in class 'LibraryLWJGLOpenAL'
[16:48:20 INFO]: Client> Source '4033e954-e726-4c57-82f6-b42cfcb10efd' not found in method 'play'
I have the same problem.
[19:59:00 INFO]: Client> [19:59:00] [Sound Library Loader/INFO]: Sound engine started
[19:59:06 INFO]: Client> Error in class 'LibraryLWJGLOpenAL'
[19:59:06 INFO]: Client> Sound buffer null in method 'loadSound'
[19:59:06 INFO]: Client> Error in class 'LibraryLWJGLOpenAL'
[19:59:06 INFO]: Client> Source '3c5bd539-e83a-4f12-b6bb-133aeba2fe09' was not created because an error occurred while loading minecraft:sounds/mob/villager/idle3.ogg
[19:59:06 INFO]: Client> Error in class 'LibraryLWJGLOpenAL'
[19:59:06 INFO]: Client> Source '3c5bd539-e83a-4f12-b6bb-133aeba2fe09' not found in method 'play'
[19:59:10 INFO]: Client> Error in class 'LibraryLWJGLOpenAL'
[19:59:10 INFO]: Client> Sound buffer null in method 'loadSound'
[19:59:10 INFO]: Client> Error in class 'LibraryLWJGLOpenAL'
[19:59:10 INFO]: Client> Source '5141939b-06c0-49c7-a4a8-644afa9e79cc' was not created because an error occurred while loading minecraft:sounds/mob/villager/idle1.ogg
[19:59:10 INFO]: Client> Error in class 'LibraryLWJGLOpenAL'
[19:59:10 INFO]: Client> Source '5141939b-06c0-49c7-a4a8-644afa9e79cc' not found in method 'play'
[19:59:11 INFO]: Client> Error in class 'LibraryLWJGLOpenAL'
[19:59:11 INFO]: Client> Source '5141939b-06c0-49c7-a4a8-644afa9e79cc' not found in method 'play'
[19:59:11 INFO]: Client> Error in class 'LibraryLWJGLOpenAL'
[19:59:11 INFO]: Client> Source '5141939b-06c0-49c7-a4a8-644afa9e79cc' not found in method 'play'
[19:59:16 INFO]: Client> Error in class 'LibraryLWJGLOpenAL'
[19:59:16 INFO]: Client> Sound buffer null in method 'loadSound'
I also reinstalled minecraft about 10 times. Didnt helped.
I think I found the source of the problem : in my world, I've got very fast command block clocks running. Whenever I'm close to them, the sounds doesn't work properly, but when I get far enough, the issue is fixed.
Well, i dont use command blocks, i get the message if i play on the playmindcrack server.
Hmm, curious, I play on the mindcrack server too and I dont get such messages. I only get them in snapshots.
Thats really weird. I get spamed from the message.