Trapdoor models don't match hitboxes
When a wooden trapdoor is opened, the model appears to open on the opposite side of where it is actually attached. The hitbox is still in the right place, it just appears incorrect.
As you can see in the first screenshot, the trapdoor is supposed to be facing east but appears to face west. It should be attached to the spruce slab, but appears to be attached to nothing. The second screenshot shows the player standing on the hitbox of the trapdoor while there appears to be nothing supporting him.
Environment
Mac OS X v10.8.5
Created Issue:
Trapdoor models don't match hitboxes
When a wooden trapdoor is opened, the model appears to open on the opposite side of where it is actually attached. The hitbox is still in the right place, it just appears incorrect.
As you can see in the first screenshot, the trapdoor is supposed to be facing east but appears to face west. It should be attached to the spruce slab, but appears to be attached to nothing. The second screenshot shows the player standing on the hitbox of the trapdoor while there appears to be nothing supporting him.
Environment
Mac OS X v10.8.5
duplicates


the trapdoor models have been swapped, if the models are reverted back in a future snapshot, they will look correct again
The iron one as well, it still existing in 14w28b, so thev problem was only fixed in wooden ones.
@Pedro Franca de Figueiredo: No need to put this comment in every duplicate of
MC-59946