Fence gate interaction hitboxes do not change when opening or closing
This is actually a very old problem, but it doesn't really make too much of a difference if it is changed or not, but since you guys (someone?) just fixed the fence hitboxes, maybe this one will be fixed too.
When a fence gate is open/closed, the clickbox is always the same, instead of changing like it does with the piston, door, and trapdoor.
Created Issue:
Fence gate interaction hitboxes do not change when opening or closing
This is actually a very old problem, but it doesn't really make too much of a difference if it is changed or not, but since you guys (someone?) just fixed the fence hitboxes, maybe this one will be fixed too.
When a fence gate is open/closed, the clickbox is always the same, instead of changing like it does with the piston, door, and trapdoor.
Added Attachments:


Works As Intended / Invalid
This also means that when you target the part out of the hitbox of a closed gate, You will target the block under the gate instead of the gate. uploaded a picture from 1.16.4.