Missing blocks/objects after close/reopen world
Certain blocks are missing from world after world is closed and opened again. For example, a door including 3 blocks of cobblestone I know where there when I closed the world. Also, an item in an item frame also disappeared. These missing blocks/objects are not just missing textures because I am able to replace them without breaking anything invisible.
Environment
Windows 8.1 x64 Java 1.7.0_65
Created Issue:
Missing blocks/objects after close/reopen world
Certain blocks are missing from world after world is closed and opened again. For example, a door including 3 blocks of cobblestone I know where there when I closed the world. Also, an item in an item frame also disappeared. These missing blocks/objects are not just missing textures because I am able to replace them without breaking anything invisible.
Environment
Windows 8.1 x64 Java 1.7.0_65


Dupe of
MC-2548I'm not sure this is a duplicate. Not all objects in a chunk are affected, and there are no abnormalities.
Please reproduce.
After that please attach the complete output of the "Game Output (Your Minecraft name) " which can be found on the fourth tab of the launcher.
If the launcher closes after game start, please edit your profile and select "Launcher visibility" then, "Keep the launcher open".
So far I can reproduce with item frames. This room had items in item frames in the red circles. They are now not there.
After going back in again, the missing items are restored.
I cannot output the log as another bug is causing Minecraft to crash when saving and closing out. I have to force close to free up my system. This time, when I went back in to my world, the missing frames are back and I am able to close out without error.
[14:14:28] [Client thread/INFO]: Setting user: mattrajotte
[14:14:28] [Client thread/INFO]: (Session ID is token:7a5cc1898ba74154afff746582fd4e08:9ca60cf00ce34efebfb94f7cd8bf64dd)
[14:14:29] [Client thread/INFO]: LWJGL Version: 2.9.1
[14:14:30] [Client thread/INFO]: Reloading ResourceManager: Default
[14:14:30] [Sound Library Loader/INFO]: Starting up SoundSystem...
[14:14:30] [Client thread/WARN]: File minecraft:sounds/mob/ghast/fireball.ogg does not exist, cannot add it to event minecraft:item.fireCharge.use
[14:14:30] [Thread-6/INFO]: Initializing LWJGL OpenAL
[14:14:30] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[14:14:30] [Thread-6/INFO]: OpenAL initialized.
[14:14:30] [Sound Library Loader/INFO]: Sound engine started
[14:14:31] [Client thread/INFO]: Created: 512x512 textures-atlas
[14:14:36] [Server thread/INFO]: Starting integrated minecraft server version 1.8
[14:14:36] [Server thread/INFO]: Generating keypair
[14:14:36] [Server thread/INFO]: Preparing start region for level 0
[14:14:37] [Server thread/INFO]: Changing view distance to 32, from 10
[14:14:37] [Server thread/INFO]: mattrajotte[local:E:b97fe6e9] logged in with entity id 153 at (296.895508784935, 56.0, 814.9345315004481)
[14:14:37] [Server thread/INFO]: mattrajotte joined the game
[14:14:41] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3659ms behind, skipping 73 tick(s)
[14:14:47] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[14:14:47] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[14:14:48] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[14:14:48] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[14:15:00] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[14:15:01] [Client thread/INFO]: [CHAT] Saved screenshot as 2014-09-07_14.15.01.png
[14:15:13] [Server thread/INFO]: Saving and pausing game...
[14:15:13] [Server thread/INFO]: Saving chunks for level 'onedoteight'/Overworld
[14:15:13] [Server thread/INFO]: Saving chunks for level 'onedoteight'/Nether
[14:15:13] [Server thread/INFO]: Saving chunks for level 'onedoteight'/The End
[14:15:14] [Server thread/INFO]: Stopping server
[14:15:14] [Server thread/INFO]: Saving players
[14:15:14] [Server thread/INFO]: Saving worlds
[14:15:14] [Server thread/INFO]: Saving chunks for level 'onedoteight'/Overworld
[14:15:14] [Server thread/INFO]: Saving chunks for level 'onedoteight'/Nether
[14:15:14] [Server thread/INFO]: Saving chunks for level 'onedoteight'/The End
[14:15:16] [Client thread/INFO]: Stopping!
[14:15:16] [Client thread/INFO]: SoundSystem shutting down...
[14:15:16] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
I also had an item frame with a missing item but I can't recall which item it was but I know all the item frames on my wall had something.
Wait ? Then please attach the crash report, may be the cause of missing blocks.
I fixed the crashing by re installing Java.
Now, this bug occurs specifically with Item Frames after I move out of that chunk and back in.
No more ideas.
Maybe related to
MC-65040since item frames are also entities.These item frames are not invisible. I am not able to break them.
Is this still an issue in the current Minecraft Snapshot 15w45a or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Ticket resolved as incomplete, because no answer in a reasonable amount of time (1+ year), if it still happens, please update the ticket.