Server textures won't load over a specific size
If I create a server with a texture pack greater than about 12MB (don't know the exact size) it would download correctly. It creates a zip file in the mp-cache folder, but that file has a size of 0 kilobyte. After that the game thinks that the textures are loaded.
As a lot of Mods enable additional textures or higher resolution this gets pretty annoying if you have for example a creative server with a custom texturepack and need to tell users to manually download and install it, so basicly as in older Minecraft versions.
Linked Issues
Created Issue:
Server textures won't load over a specific size
If I create a server with a texture pack greater than about 12MB (don't know the exact size) it would download correctly. It creates a zip file in the mp-cache folder, but that file has a size of 0 kilobyte. After that the game thinks that the textures are loaded.
As a lot of Mods enable additional textures or higher resolution this gets pretty annoying if you have for example a creative server with a custom texturepack and need to tell users to manually download and install it, so basicly as in older Minecraft versions.
duplicates
Confirmed over localhost connection as to rule out connectivity issues.
A 9.9 MB zip works, but a 19.8 MB zip fails at 0 Bytes
Duplicate of
MC-5238, please use the search function to see if your bug has already been submitted. Currently over 46% of tickets are being closed as duplicate.