Blazes attempt to shoot the player through walls
When a player is nearby, blazes occasionally attempt to shoot fireballs at the player through walls, ceilings and floors. Only one fireball per salvo is shot, instead of the usual three. A line of sight is not required for this to happen, and the effect occurs both with transparent and opaque blocks, tested with glass and nether brick with a setup as shown in the screenshot.
This seems to be new behaviour that is introduced in this snapshot, and does not occur in 1.8.8 or the 15w35e snapshot, but could be related to MC-47699
Linked Issues
duplicates1
Created Issue:
Blazes attempt to shoot the player through walls
When a player is nearby, blazes occasionally attempt to shoot fireballs at the player through walls, ceilings and floors. Only one fireball per salvo is shot, instead of the usual three. A line of sight is not required for this to happen, and the effect occurs both with transparent and opaque blocks, tested with glass and nether brick.
When a player is nearby, blazes occasionally attempt to shoot fireballs at the player through walls, ceilings and floors. Only one fireball per salvo is shot, instead of the usual three. A line of sight is not required for this to happen, and the effect occurs both with transparent and opaque blocks, tested with glass and nether brick
.When a player is nearby, blazes occasionally attempt to shoot fireballs at the player through walls, ceilings and floors. Only one fireball per salvo is shot, instead of the usual three. A line of sight is not required for this to happen, and the effect occurs both with transparent and opaque blocks, tested with glass and nether brick with a setup as shown in the screenshot.
When a player is nearby, blazes occasionally attempt to shoot fireballs at the player through walls, ceilings and floors. Only one fireball per salvo is shot, instead of the usual three. A line of sight is not required for this to happen, and the effect occurs both with transparent and opaque blocks, tested with glass and nether brick with a setup as shown in the screenshot.
This seems to be new behaviour that is introduced in this snapshot.
When a player is nearby, blazes occasionally attempt to shoot fireballs at the player through walls, ceilings and floors. Only one fireball per salvo is shot, instead of the usual three. A line of sight is not required for this to happen, and the effect occurs both with transparent and opaque blocks, tested with glass and nether brick with a setup as shown in the screenshot.
This seems to be new behaviour that is introduced in this snapshot, and does not occur in 1.8.8.
When a player is nearby, blazes occasionally attempt to shoot fireballs at the player through walls, ceilings and floors. Only one fireball per salvo is shot, instead of the usual three. A line of sight is not required for this to happen, and the effect occurs both with transparent and opaque blocks, tested with glass and nether brick with a setup as shown in the screenshot.
This seems to be new behaviour that is introduced in this snapshot, and does not occur in 1.8.8 or the 15w35e snapshot.
When a player is nearby, blazes occasionally attempt to shoot fireballs at the player through walls, ceilings and floors. Only one fireball per salvo is shot, instead of the usual three. A line of sight is not required for this to happen, and the effect occurs both with transparent and opaque blocks, tested with glass and nether brick with a setup as shown in the screenshot.
This seems to be new behaviour that is introduced in this snapshot, and does not occur in 1.8.8 or the 15w35e snapshot.
When a player is nearby, blazes occasionally attempt to shoot fireballs at the player through walls, ceilings and floors. Only one fireball per salvo is shot, instead of the usual three. A line of sight is not required for this to happen, and the effect occurs both with transparent and opaque blocks, tested with glass and nether brick with a setup as shown in the screenshot.
This seems to be new behaviour that is introduced in this snapshot, and does not occur in 1.8.8 or the 15w35e snapshot, but could be related to
MC-47699
relates to
is duplicated by
duplicates
is duplicated by
relates to

Dupe of
MC-47699This is introduced in this weeks snapshot and definitely not the behaviour seen in 1.8.8 or previous snapshots, not a dupe.
Duplicate of
MC-87946.