Lack of mobs animation for gliding with elytra
Lack of mobs animation for gliding with elytra
to reproduce:
/summon Skeleton
/replaceitem entity @e[type=!Player,r=3] slot.armor.chest minecraft:elytra
/tp @e[type=!Player,r=3] ~ ~60 ~
Skeleton will glide forward, but will not rotate the body forward.
Created Issue:
Lack of mobs animation for gliding with elytra
Lack of mobs animation for gliding with elytra
to reproduce:
/summon Skeleton
/replaceitem entity @e[type=!Player,r=3] slot.armor.chest minecraft:elytra
/tp @e[type=!Player,r=3] ~ ~60 ~Skeleton will glide forward, but will not rotate the body forward.
duplicates
relates to
duplicates
is duplicated by
is duplicated by
see[Mod] Torabi added a comment - 03/Nov/15 4:41 PM
They did not intend for mobs to use elytra, but did not specifically prevent it from functioning or being put on them. Whether or not it would be difficult to implement is irrelevant to whether or not they desire to do so. This is a feature request, not a bug.
mobs weren't intended to use elytras in the first place, it's unsupported
@[Mod] redstonehelper: It is not a dupe of
MC-89921. The problem here is rotating an entity, there is rendering wings even on standing still entities.Oh, I see now - your ticket is about the mob not lying down while gliding. Reopened. I am interested how you got elytra to render on mobs though, it doesn't work for me.
it's not rendering, but it works. Mobs with (invisible) elytra on back can glide (except of lying down). I did not mentioned about lack of render, because it was already mentioned in
MC-89921Can confirm.
[Mojang] Grum (Erik Broes) May we know, why this is intended?
The better status would be "won't fix", but rotating entity should not be hard, as entities can be upsite down (called Grumm or Dinnerbone)
[Helper] Michał and theyalso did the anitmation/rotating for the player, so I don't understand why this is working as intended as they can just implement it the same way as they implemented it for the player
They did not intend for mobs to use elytra, but did not specifically prevent it from functioning or being put on them. Whether or not it would be difficult to implement is irrelevant to whether or not they desire to do so. This is a feature request, not a bug.