Loading a resource pack with no sounds prints warnings
When you load a resource pack that does not contain all sounds, the game will print for each sound a warning.
[19:08:59] [Client thread/INFO]: Reloading ResourceManager: Default, test_resourcepack.zip [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:ambient.cave [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.break [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.destroy [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.fall [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.hit [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.land [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.place [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.step [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.use [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.chest.close [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.chest.locked [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.chest.open [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.cloth.break [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.cloth.fall [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.cloth.hit [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.cloth.place ...
Created Issue:
Loading a resource pack with no sounds prints warnings
When you load a resource pack that does not contain all sounds, the game will print for each sound a warning.
Changed Description:
When you load a resource pack that does not contain all sounds, the game will print for each sound a warning.
[19:08:59] [Client thread/INFO]: Reloading ResourceManager: Default, test_resourcepack.zip [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:ambient.cave [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.break [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.destroy [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.fall [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.hit [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.land [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.place [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.step [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.anvil.use [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.chest.close [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.chest.locked [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.chest.open [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.cloth.break [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.cloth.fall [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.cloth.hit [19:09:00] [Client thread/WARN]: Missing sound for event: minecraft:block.cloth.place ...
Added Labels: resource-pack sound sound_missing
Added Assignee:
[Mojang] Grum (Erik Broes)
I guess I don't have to understand that. Because in my opinion that makes no sense
Wouldn't it only make sense when loading the default resource pack?
Not the case anymore in newer versions like 17w06a.