Scores of entities cleared after unloading chunks.
When you summon e.g an ArmorStand and give it a score, the score disappears after unloading the chunks. This is incredibly annoying for map makers, who need to use move-able locations.
For example claims (that I invented) and multiple (mini)games or adventure maps who need to track entities for a longer time. Also most servers might use ArmorStands to create floating text.
I came across an older bug report that had a solution: clear all UUIDs when mobs die, because I still think that tracking all mobs that ever existed is stupid as well...
I hope that this will be fixed asap as I am waiting to release my vanilla server (with claims)
Environment
Vanilla server, 16w03a
Created Issue:
Scores of entities cleared after unloading chunks.
When you summon e.g an ArmorStand and give it a score, the score disappears after unloading the chunks. This is incredibly annoying for map makers, who need to use move-able locations.
For example claims (that I invented) and multiple (mini)games or adventure maps who need to track entities for a longer time. Also most servers might use ArmorStands to create floating text.
I came across an older bug report that had a solution: clear all UUIDs when mobs die, because I still think that tracking all mobs that ever existed is stupid as well...
I hope that this will be fixed asap as I am waiting to release my vanilla server (with claims)
Environment
Vanilla server, 16w03a
duplicates
Please do not mark unreleased versions as affected.
You don't have access to them yet.
— I am a robot. This action was performed automatically.
Also a bug with the bug system:
16w04a is clearly released and I could choose the version, but the bot says that I can't use that version number.
You added "Future Version - 1.9+", which the bot removed.
Duplicate of
MC-96131.Did you mark this bug as a duplicate of it's own? Smart....
Sorry, copied wrong link:
MC-96131.