Offline Multiplayer Interface Color
When playing offline multiplayer with two controllers in the camp, if player 1 walks up to either the blacksmith or wandering trader, a prompt appears so P1 can talk to the NPC. The prompt is highlighted in P1's color(orange) and if P2 walks up to an NPC the prompt has P2's color(blue). When they both walk up to the same NPC the prompt is highlighted in white, if one of the players walks away the prompt stays white instead of changing to the remaining player's color.
It is only graphical and pressing A to talk to the NPC works properly so its only a small bug. I think you can reproduce this with almost anything that P1 and P2 can interact with in the world.
Created Issue:
Offline Multiplayer Interface Color
When playing offline multiplayer with two controllers in the camp, if player 1 walks up to either the blacksmith or wandering trader, a prompt appears so P1 can talk to the NPC. The prompt is highlighted in P1's color(orange) and if P2 walks up to an NPC the prompt has P2's color(blue). When they both walk up to the same NPC the prompt is highlighted in white, if one of the players walks away the prompt stays white instead of changing to the remaining player's color.
It is only graphical and pressing A to talk to the NPC works properly so its only a small bug. I think you can reproduce this with almost anything that P1 and P2 can interact with in the world.
- Unresolved
- Open
- Unconfirmed
- Windows 10
- Version #19304



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