Radiance health given smaller than should be
I was playing minecraft dungeons, fighting the mooshroom monstrosity. I was using my fighters bindings, which have radiance which is supposed to heal for around 95,000 damage, and full metal armour. The fighters bindings dealt around 75,000 damage. When radianced showed up on the effects area, I was healing no, or 75,000 health. I also had iron hide, deathcap mushroom, and gong of weakening activated. This also happened on my camp, with it only healing 75,000 health, and always healing that when radiance was shown to have been used.
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Radiance health given smaller than should be
I was playing minecraft dungeons, fighting the mooshroom monstrosity. I was using my fighters bindings, which have radiance which is supposed to heal for around 95,000 damage, and full metal armour. The fighters bindings dealt around 75,000 damage. When radianced showed up on the effects area, I was healing no, or 75,000 health. I also had iron hide, deathcap mushroom, and gong of weakening activated. This also happened on my camp, with it only healing 75,000 health, and always healing that when radiance was shown to have been used.
duplicates
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Were you playing on Apocalypse Plus difficulties?
This ticket will automatically reopen when you reply.
I was playing apocalypse+21
Thank you for the answer!
However, this issue has been closed as Working As Intended. Apocalypse Plus comes with negative modifiers that reduce the effectiveness of healing, including from Radiance.
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Are the negative modifiers defined/presented somewhere? I do not see anything similar to this on the list of modifiers shown on the level screen prior to starting a level in MCD.