Geomancer walls and arrows bug
So, I've been noticing for a while that in levels with geomancers, most prevalently in the fiery forge, whenever an arrow, shot by players, or pillagers/skeletons hits a geomancer wall, it just stays there. this can create impossible to navigate mazes due to piercing arrows, which just stay there. I find that this happens consistently, and can cause unfair deaths, due to the arrows doing so much damage.
Linked Issues
Created Issue:
Geomancer walls and arrows bug
So, I've been noticing for a while that in levels with geomancers, most prevalently in the fiery forge, whenever an arrow, shot by players, or pillagers/skeletons hits a geomancer wall, it just stays there. this can create impossible to navigate mazes due to piercing arrows, which just stay there. I find that this happens consistently, and can cause unfair deaths, due to the arrows doing so much damage.
duplicates
Spider webs (from Spiders), snowballs (from frozen zombies), and Necromancer projectiles thrown into geomancer walls have the same effect. It happened to me in Ancient hunts. Unfortunately, I have no footage of this happening.
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MCD-5979, so this ticket is being resolved and linked as a duplicate.If you would like to add a vote and any extra information to the main ticket, it would be appreciated.
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