"Ghost toteming" an issue where you are holding a totem in your hand on the death screen after killed by another player
Ghost toteming is when you are holding a totem/two totems (doublehanding) on the death screen because even though the client shows a totem in your hand, the server didn't receive the packet before the death screen, therefore resulting in a phenomenon dubbed the "Ghost totem"
You can't really reproduce this phenomenon consistently but it happens a lot especially in cpvp with fast players.
Environment
Java
Created Issue:
"Ghost toteming" an issue where you are holding a totem in your hand on the death screen after killed by another player
Ghost toteming is when you are holding a totem/two totems (doublehanding) on the death screen because even though the client shows a totem in your hand, the server didn't receive the packet before the death screen, therefore resulting in a phenomenon dubbed the "Ghost totem"
Environment
Does not matter as it is a server-side bug.
Does not matter as it is a server-side bug.
Java
Ghost toteming is when you are holding a totem/two totems (doublehanding) on the death screen because even though the client shows a totem in your hand, the server didn't receive the packet before the death screen, therefore resulting in a phenomenon dubbed the "Ghost totem"
You can't really reproduce this phenomenon consistently but it happens a lot especially in cpvp with fast players.

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