Village still counted as 'occuppied by piglins' even though fountain is at 100%
I got no idea what caused this, but near the end of a piglin raid, the fountain was at 1%hp, i went out to fight some piglins, but when i came back the raid was over, it was destroyed... apparently... Even though the fountain was at 100% hp... And now i cant teleport to it on the map because its 'occupied,' so when i died, i went back to the village, the villagers were all locked up in cages but all the buildings were fine, full hp all nice and dandy, the second i went within range all the piglins were slaughtered by the towers and the fountain went to 1%hp and then started rising again. What a waste of 20 minutes
Linked Issues
Created Issue:
Village still counted as 'occuppied by piglins' even though fountain is at 100%
I got no idea what caused this, but near the end of a piglin raid, the fountain was at 1%hp, i went out to fight some piglins, but when i came back the raid was over, it was destroyed... apparently... Even though the fountain was at 100% hp... And now i cant teleport to it on the map because its 'occupied,' so when i died, i went back to the village, the villagers were all locked up in cages but all the buildings were fine, full hp all nice and dandy, the second i went within range all the piglins were slaughtered by the towers and the fountain went to 1%hp and then started rising again. What a waste of 20 minutes
relates to
We do not have enough information to find the cause of this issue.
Please record a video of this happening and attach it to this report.
Also, could you add more details? Does it happen every time?
This issue is being temporarily closed as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.
Quick Links:
📓 Bug Tracker Guidelines – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki – 📖 FAQs