Un-reachable Piglin base because of invincible sand wall
Hi All,
I could not find the issue, so I am reporting it. If there is already a solution, I would appreciate if you can share the bug link.
Issue is:
I started a normal Campaign and I am at the last Piglin base (Horde of the spore). However, there is white sand wall surrounding the last base, which creates an invincible wall between me and the piglin base. Because of that wall I cannot progress the story. I tried to go around like water but nothing works. I shared some screenshots below. The red line shows which cubes I cannot pass beyond.
Any idea how to solve the issue?
Any help appreciated,
Thanks
Created Issue:
Un-reachable Piglin base because of invincible sand wall
Hi All,
I could not find the issue, so I am reporting it. If there is already a solution, I would appreciate if you can share the bug link.
Issue is:
I am started a normal Campaign and I am at the last Piglin base (Horde of the spore). However, there is white sand wall surrounding the last base, which creates an invincible wall between me and the piglin base. Because of that wall I cannot progress the story. I tried to go around like water but nothing works. I shared some screenshots below. The red line shows which cubes I cannot pass beyond.
Any idea how to solve the issue?
Any help appreciated,
Thanks
Hi All,
I could not find the issue, so I am reporting it. If there is already a solution, I would appreciate if you can share the bug link.
Issue is:
I
amstarted a normal Campaign and I am at the last Piglin base (Horde of the spore). However, there is white sand wall surrounding the last base, which creates an invincible wall between me and the piglin base. Because of that wall I cannot progress the story. I tried to go around like water but nothing works. I shared some screenshots below. The red line shows which cubes I cannot pass beyond.
Any idea how to solve the issue?
Any help appreciated,
Thanks





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ok added a video which shows my efforts trying to go to the piglin base
You are not alone. I encountered the same problem in the campaign (Legendary), also in 1.17.53059, plus the newly released 1.18.14350. There must be something seriously wrong with the world generation mechanism.
In fact, the "invincible sand wall" refers to the world border. It is a large oval, which encompass most (but not all) of the land. The problem is that MCLG only considers that bases must be generated on land when generating the world, but does not consider that there are some lands outside the world border. If a base is generated on the land outside the border, it is unreachable.
Is this an ongoing issue in the latest version?
This ticket will automatically reopen when you reply.
Hi,
Thank you for your reply. The video I shared is from version 1.18.14350.0.
So, yes the last version (1.18.14350.0) as well has the same issue.
Thanks
Thank you for taking the time to report this issue. However, we are resolving the remaining open issues in this project.
More information can be found here: aka.ms/LegendsJanuaryUpdates.
You can still discuss the game on the Minecraft Legends Discord server at discord.gg/MinecraftLegends. If you need technical support for the game, please visit help.minecraft.net