Game recognizes bubble columns as air but function as water when loaded by a structure block
As the title says. When a structure with bubble columns is loaded by a structure block, an air block will be placed at the bubble columns' location, but the block functions like a water source. What this means:
- Water starts flowing from them and water sources can be created
- Concrete powder will be turned to concrete by them
- Can't see the block yet its shadows are there
- "/fill ... air" will not do anything as the game recognizes them as air blocks (/testforblock returns "Air")
The last point is especially annoying for creators, as it requires them to fill the entire area with a different block first before being able to fill it to air.
Reproducing it is simple:
- Create a structure using bubble columns and save it using structure blocks
- Load the structure elsewhere using structure blocks

Linked Issues
Created Issue:
Game recognizes bubble columns as air but function as water when loaded by a structure block
As the title says. When a structure with bubble columns is loaded by a structure block, an air block will be placed at the bubble columns' location, but the block functions like a water source. What this means:
- Water starts flowing from them and water sources can be created
- Concrete powder will be turned to concrete by them
- Can't see the block yet its shadows are there
- "/fill ... air" will not do anything as the game recognizes them as air blocks (/testforblock returns "Air")
The last point is especially annoying for creators, as it requires them to fill the entire area with a different block first before being able to fill it to air.
Reproducing it is simple:
- Create a structure using bubble columns and save it using structure blocks
- Load the structure elsewhere using structure blocks
duplicates
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We're tracking this issue in
MCPE-97027, so this ticket is being resolved and linked as a duplicate.If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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