The geometry of the Ender Dragon in Minecraft Egyptian Mythology is wrong
The geometry of the ender dragon does not correspond to the theme, since when the pack was released it did not have this geometry, and in 1.17 the geometry of the dragon of Egyptian mythology was in the mashu-up of Norse mythology, which caused that its texture was broken (which also happened in the Egyptian mythology mash-up); and in 1.18 they changed the texture for another instead of implementing their respective geometry
Created Issue:
The geometry of the Ender Dragon in Minecraft Egyptian Mythology is wrong
The geometry of the ender dragon does not correspond to the theme, since when the pack was released it did not have this geometry, and in 1.17 the geometry of the dragon of Egyptian mythology was in the mashu-up of Norse mythology, which caused that its texture was broken (which also happened in the Egyptian mythology mash-up); and in 1.18 they changed the texture for another instead of implementing their respective geometry




Do you mean the ender dragon's neck is positioned too low?
I uploaded two new images in which it indicates what the errors are, you can draw your own conclusions by seeing the images.

The ender dragon is supposed to be a snake (Apep, Apophis), not the vanilla minecraft dragon with a texture that doesn't match it