Major problem with TNT cannon!
When a TNT cannon is ignited, tnts that go out of sight will decrease their total firepower to
a certain value. For example, when 12 tnts are fired to hit a mob accurately (e.g. Elder guardian) ,(normally only 3 tnts is needed to kill an elder guardian) If I don't follow the 12 TNTs to keep them in sight, no matter how many tnts is fired accurately to hit the mob , it will take 2 more hits of a diamond sword to kill the elder guardian.
THANK YOU VERY MUCH FOR READING THIS.
Created Issue:
Major problem with TNT cannon!
When a TNT cannon is ignited, tnts that go out of sight will decrease their total firepower to
a certain value. For example, when 12 tnts are fired to hit a mob accurately (e.g. Elder guardian) ,(normally only 3 tnts is needed to kill an elder guardian) If I don't follow the 12 TNTs to keep them in sight, no matter how many tnts is fired accurately to hit the mob , it will take 2 more hits of a diamond sword to kill the elder guardian.THANK YOU VERY MUCH FOR READING THIS.
Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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