1Darco1
- 1Darco1
- 1darco1
- Europe/Stockholm
- Yes
- No
Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called [Redstone] and [LapisLazuli].
2.)The onClick is the almost the same: It outputs a Command (/scoreboard players set @p joined_red 1). (Of course for the Lapis-Button it´s joined_blue.)
3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
4.) Its output is (/scoreboard teams join Redstone @p[score_joined_red_min=1]). The options for the Team Redstone did i set to (color:red, friendlyFire:false, seeFriendlyInvisibles:true).
What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got a Disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)"
Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called
{Redstone}and
{LapisLazuli}.
2.)The onClick is the almost the same: It outputs a Command (/scoreboard players set @p joined_red 1). (Of course for the Lapis-Button it´s joined_blue.)
3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
4.) Its output is (/scoreboard teams join Redstone @p
{score_joined_red_min=1}). The options for the Team Redstone did i set to (color:red, friendlyFire:false, seeFriendlyInvisibles:true).
What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got a Disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)"
Oh these square brackets are weird... See every
{ as [ and every }as ].
- EDIT: ***
This bug affects ONLY the Snapshot 13w37b on a SERVER; in Singleplayer everything is working fine.Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called
{Redstone}and
{LapisLazuli}.
2.)The onClick is the almost the same: It outputs a Command (/scoreboard players set @p joined_red 1). (Of course for the Lapis-Button it´s joined_blue.)
3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
4.) Its output is (/scoreboard teams join Redstone @p
{score_joined_red_min=1}). The options for the Team Redstone did i set to (color:red, friendlyFire:false, seeFriendlyInvisibles:true).
What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got a Disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)"
Oh these square brackets are weird... See every
{ as [ and every }as ].
- EDIT: ***
This bug affects ONLY the Snapshot 13w37b on a SERVER; in Singleplayer everything is working fine.Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called
{Redstone}and
{LapisLazuli}.
2.)The onClick is the almost the same: It outputs a Command (/scoreboard players set @p joined_red 1). (Of course for the Lapis-Button it´s joined_blue.)
3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
4.) Its output is (/scoreboard teams join Redstone @p
{score_joined_red_min=1}). The options for the Team Redstone did i set to (color:red, friendlyFire:false, seeFriendlyInvisibles:true).
What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got a Disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)"
Oh these square brackets are weird... See every
{ as [ and every }as ].
---> EDIT:
This bug affects ONLY the Snapshot 13w37b on a SERVER; in Singleplayer everything is working fine.Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called
{Redstone}and
{LapisLazuli}.
2.)The onClick is the almost the same: It outputs a Command (/scoreboard players set @p joined_red 1). (Of course for the Lapis-Button it´s joined_blue.)
3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
4.) Its output is (/scoreboard teams join Redstone @p
{score_joined_red_min=1}). The options for the Team Redstone did i set to (color:red, friendlyFire:false, seeFriendlyInvisibles:true).
What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got a Disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)"
Oh these square brackets are weird... See every
{ as [ and every }as ].
---> EDIT:
This bug affects ONLY the Snapshot 13w37b on a SERVER; in Singleplayer everything is working fine.Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called
{Redstone}and
{LapisLazuli}.
2.)The onClick is the almost the same: It outputs a Command (/scoreboard players set @p joined_red 1). (Of course for the Lapis-Button it´s joined_blue.)
3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
4.) Its output is (/scoreboard teams join Redstone @p
{score_joined_red_min=1}). The options for the Team Redstone did i set to (color:red, friendlyFire:false, seeFriendlyInvisibles:true).
What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got a Disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)". In the ServerLog I have confirmed I were added to the Team Redstone and then were kicked with the Issue above.
Oh these square brackets are weird... See every
{ as [ and every }as ].
---> EDIT:
This bug affects ONLY the Snapshot 13w37b on a SERVER; in Singleplayer everything is working fine.Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called
{Redstone}and
{LapisLazuli}.
2.)The onClick is the almost the same: It outputs a Command
(/scoreboard players set @p joined_red 1). (Of course for the Lapis-Button it´s joined_blue.)3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
{score_joined_red_min=1}
4.) Its output is (/scoreboard teams join Redstone @p
). The options for the Team Redstone did i set to (color:red, friendlyFire:false, seeFriendlyInvisibles:true).What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got a Disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)". In the ServerLog I have confirmed I were added to the Team Redstone and then were kicked with the Issue above.
{ as [ and every }
Oh these square brackets are weird... See every
as ].---> EDIT:
This bug affects ONLY the Snapshot 13w37b on a SERVER; in Singleplayer everything is working fine.Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called
[Redstone]and
[LapisLazuli].
2.)The onClick is the almost the same: It outputs a Command
/scoreboard players set @p joined_red 1. (Of course for the Lapis-Button it´s
joined_blue.)
3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
4.) Its output is
/scoreboard teams join Redstone @p[score_joined_red_min=1]. The options for the Team Redstone did i set to
color:red, friendlyFire:false, seeFriendlyInvisibles:true.
What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got a Disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)". In the ServerLog I have confirmed I were added to the Team Redstone and then were kicked with the Issue above.
---> EDIT:
This bug affects ONLY the Snapshot 13w37b on a SERVER; in Singleplayer everything is working fine.Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called
[Redstone]and
[LapisLazuli].
2.)The onClick is the almost the same: It outputs a Command
/scoreboard players set @p joined_red 1. (Of course for the Lapis-Button it´s
joined_blue.
)3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
4.) Its output is
/scoreboard teams join Redstone @p[score_joined_red_min=1]. The options for the Team Redstone did i set to
color:red, friendlyFire:false, seeFriendlyInvisibles:true.
What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got a Disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)". In the ServerLog I have confirmed I were added to the Team Redstone and then were kicked with the Issue above.
---> EDIT:
This bug affects ONLY the Snapshot 13w37b on a SERVER; in Singleplayer everything is working fine.Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called Redstone and LapisLazuli.
2.)The onClick is the almost the same: It outputs a Command (Of course for the Lapis-Button it´s joined_blue.):
/scoreboard players set @p joined_red 1.
3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
4.) Its output is:
/scoreboard teams join Redstone @p[score_joined_red_min=1]. The options for the Team Redstone did i set to (color:red, friendlyFire:false, seeFriendlyInvisibles:true).
What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got a Disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)". In the ServerLog I have confirmed I were added to the Team Redstone and then were kicked with the Issue above.
---> EDIT:
This bug affects ONLY the Snapshot 13w37b on a SERVER; in Singleplayer everything is working fine.Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called Redstone and LapisLazuli.
2.)The onClick is the almost the same: It outputs a Command (Of course for the Lapis-Button it´s joined_blue.):
/scoreboard players set @p joined_red 1.
3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
4.) Its output is:
/scoreboard teams join Redstone @p[score_joined_red_min=1]. The options for the Team Redstone did
iset to (color:red, friendlyFire:false, seeFriendlyInvisibles:true).What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got a Disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)". In the ServerLog I have confirmed I were added to the Team Redstone and then were kicked with the Issue above.
---> EDIT:
This bug affects ONLY the Snapshot 13w37b on a SERVER; in Singleplayer everything is working fine.Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called Redstone and LapisLazuli.
2.)The onClick is the almost the same: It outputs a Command (Of course for the Lapis-Button it´s joined_blue.):
/scoreboard players set @p joined_red 1.
3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
4.) Its output is:
/scoreboard teams join Redstone @p[score_joined_red_min=1]. The options for the Team Redstone I did set to (color:red, friendlyFire:false, seeFriendlyInvisibles:true).
What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got a Disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)". In the ServerLog I have confirmed I were added to the Team Redstone and then were kicked with the Issue above.
---> EDIT:
This bug affects ONLY the Snapshot 13w37b on a SERVER; in Singleplayer everything is working fine.Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called Redstone and LapisLazuli.
2.)The onClick is the almost the same: It outputs a Command (Of course for the Lapis-Button it´s joined_blue.):
/scoreboard players set @p joined_red 1.
3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
4.) Its output is:
/scoreboard teams join Redstone @p[score_joined_red_min=1]. The options for the Team Redstone I did set to (color:red, friendlyFire:false, seeFriendlyInvisibles:true).
What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got
a Disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)". In the ServerLog I have confirmed I were added to the Team Redstone and then were kicked with the Issue above.---> EDIT:
This bug affects ONLY the Snapshot 13w37b on a SERVER; in Singleplayer everything is working fine.Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called Redstone and LapisLazuli.
2.)The onClick is the almost the same: It outputs a Command (Of course for the Lapis-Button it´s joined_blue.):
/scoreboard players set @p joined_red 1.
3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
4.) Its output is:
/scoreboard teams join Redstone @p[score_joined_red_min=1]. The options for the Team Redstone I did set to (color:red, friendlyFire:false, seeFriendlyInvisibles:true).
What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)". In the ServerLog I have confirmed I were added to the Team Redstone and then were kicked with the Issue above.
---> EDIT:
This bug affects ONLY the Snapshot 13w37b on a SERVER; in Singleplayer everything is working fine.Steps to Reproduce:
You need a MC-Vanilla Server on Snapshot 13w37b.1.) I made a CommandBlock which outputs a /tellraw Command where you can click on 2 `Buttons`, called Redstone and LapisLazuli.
/tellraw @p[1000,50,1000,1] {"text":"Bitte wähle dein Team! ", "extra": [{"text":"[Redstone] ","color":"red","clickEvent": {"action":"run_command","value":"/scoreboard players set @p joined_red 1"}, "hoverEvent":{"action":"show_text","value":"Spiele als Redstoneblock."}}, {"text":"[LapisLazuli]","color":"blue","clickEvent": {"action":"run_command","value":"/scoreboard players set @p joined_blue 1"}, "hoverEvent":{"action":"show_text","value":"Spiele als Lapislazuliblock."}}]}2.)The onClick is the almost the same: It outputs a Command (Of course for the Lapis-Button it´s joined_blue.):
/scoreboard players set @p joined_red 1.
3.)Then a /testfor CommandBlock saw that and activates an other CommandBlock.
4.) Its output is:
/scoreboard teams join Redstone @p[score_joined_red_min=1]. The options for the Team Redstone I did set to (color:red, friendlyFire:false, seeFriendlyInvisibles:true).
What I expected to happen was that I get a red Name and will be moved to Team Redstone.
What actually happend was that I got the message "Points in joined_red for 1Darco1 set to 1" and than immediatly got disconnected with the Java IOException: "Received string length longer than maximum allowed (25 > 16)". In the ServerLog I have confirmed I were added to the Team Redstone and then were kicked with the Issue above.

I can confirm this bug but I also found a solution:
you can use: '/testforblock x y z minecraft:piston_head'.
'36' or 'minecraft:piston_extension' gives me the Error you have, too.
Did it!
Sure, but I just want to point out, that the /tellraw Command worked fine until I added the /testfor Clock. You have in a Sec in the description.
I am busy until this evening so i will check it again and force the crash then.
CU
So this is my crash report.
Okay guys,
this is kinda weird... I started a new world and build only these CommandBlocks.
Same Server and everything was fine. Maybe I mixed the Scoreboard in my old world up, that it didn´t work. I´ll now retry the thing in my World with deleting all the Scoreboard-Data...
This is no bug I think, just a Issue appearing through my mistakes :o
I´ll give a last Comment what happened after deleting the Scoreboard-Data
CU
Tried it and again the Disconnect from the Server-Side...
I´ve deleted the scoreboard.dat and all player.dat/player.json. I´ll ask my friend later to join the server and klick the Redstone Button. I think I just mixed up EVERYTHING in my world... You can close this
Unable to Reproduce.
I made an area FULL with tall grass and bushes (see screenshot). They started burning anyway.
I also spawned Skeletons/Zombies between 2 Tallgrass and they´re all burning and not hiding. Some of them even ran away from the Tallgrass
Did you program another code for Minecraft, or what?
So, however I think that the Skeleton which ran into your Tallgrass, was random.
CU
EDIT: Not necessary to upload my Screens anymore. Kumasasa did it same way.
That is a feature of TheEnd. Every Time an entity (Player, Mob, Dropped Item, FallingSand) travels through the EndPortal, the EndSpawn (obsidian platform) is reloaded and all Blocks on (and under) the Platform are destroyed. The feature was implemented to make sure, that nobody can e.g. suffocate when he wants to go to the End.
I---> This is not a bug and can be closed.
Fully able to reproduce
The game seems to see the Fence as a 1m tall block --> You can place it under yourself, while jumping --> It realizes, that it is normally 1.5m tall --> Because you can not stand on a fence after jumping (You can´t jump 1.5m up), the Game will let you stand IN the Fence.
See screenshot.
Standing in the Fence
WOOP! Fully able to reproduce (MAC OS X 10.8 / Snapshot 13w37b).
Didn´t realized that yet
See description, I agree.