Niko Geil
- account3r2
- account3r2
- America/Los_Angeles
- Yes
- No
Expected:
Items shot from dropper in Overworld into a portal will create more Nether portals if the portal the items are coming though is broken and there are no more portals in range.What happened:
After breaking the portal in the Nether, the items continued to come though the place the portal used to be. This happens even after creating another portal in the Nether that is in range of the Overworld portal.To reproduce:
1) Create a portal in the Nether with a dropper (with a redstone clock) to shoot items into the Nether portal. This can also be done with an existing portal.
2) Enter the Nether and break the portal, either by breaking the obsidian or breaking the portal blocks.Notes:
The items will continue to come "out of nowhere" even after leaving and entering the Nether through a different portal.
The chunks for the Overworld portal must be loaded.
This presumptuously can be done the other way around (Nether > Overworld) as long as the Nether chunks are loaded.
This is not a visual glitch.
This will happen with all entities, including mobs and players.
Expected:
Itemsshot from dropper inOverworld into a portal will create more Nether portals if the portal theitems arecoming though is broken and there are no more portals in range.What happened:
After breaking the portal in the Nether, theitems continued to come though the place the portal used to be. This happens even after creating another portal in the Nether that is in range of the Overworld portal.To reproduce:
1) Create a portal in the Nether with a dropper (with a redstone clock) to shoot items into the Nether portal. This can also be done with an existing portal.
2) Enter the Nether and break the portal, either by breaking the obsidian or breaking the portal blocks.Notes:
The items will continue to come "out of nowhere" even after leaving and entering the Nether through a different portal.
The chunks for the Overworld portal must be loaded.
This presumptuously can be done the other way around (Nether > Overworld) as long as the Nether chunks are loaded.
This is not a visual glitch.
This will happen with all entities, including mobs and players.Expected:
Entites from the Overworld going into a portal will create more Nether portals if the portal the entity is coming though is broken and there are no more portals in range.What happened:
After breaking the portal in the Nether, the entities continued to come though the place the portal used to be. This happens even after creating another portal in the Nether that is in range of the Overworld portal.To reproduce:
1) Create a portal in the Nether with a dropper (with a redstone clock) to shoot items into the Nether portal. This can also be done with an existing portal.
2) Enter the Nether and break the portal, either by breaking the obsidian or breaking the portal blocks.Notes:
The items will continue to come "out of nowhere" even after leaving and entering the Nether through a different portal.
The chunks for the Overworld portal must be loaded.
This presumptuously can be done the other way around (Nether > Overworld) as long as the Nether chunks are loaded.
This is not a visual glitch.
This will happen with all entities, including mobs and players.
Ubuntu 14.10 (x64)
java version "1.7.0_65"
OpenJDK Runtime Environment (IcedTea 2.5.3) (7u71-2.5.3-0ubuntu1)
OpenJDK 64-Bit Server VM (build 24.65-b04, mixed mode)Ubuntu 16.04 (x64)
Ubuntu 14.10 (x64)openjdk version "1.8.0_111"
OpenJDK Runtime Environment (build 1.8.0_111-8u111-b14-2ubuntu0.16.04.2-b14)
OpenJDK 64-Bit Server VM (build 25.111-b14, mixed mode)java version "1.7.0_65"
OpenJDK Runtime Environment (IcedTea 2.5.3) (7u71-2.5.3-0ubuntu1)
OpenJDK 64-Bit Server VM (build 24.65-b04, mixed mode)
The video shows the described buggy portal behaviour. Sped up 4x.
Hello! I apologise for my absense. This bug still affects Minecraft version 1.11 and can still be easily recreated.
Updated affected versions and environment.