AnAbsurdly LongName
- AnAbsurdlyLongName
- JIRAUSER693280
- America/Los_Angeles
- Yes
- No
Whenever I afk overnight in my afk spot, I notice in the morning sometimes that some of the hopper minecarts in my autofarms are gone. The entire space is mob proofed with slabs and buttons to prevent spawning, so it isn't a mob doing it. side note, this also happens with named foxes idk why,
i'm makinga bug report for that too.Whenever I afk overnight in my afk spot, I notice in the morning sometimes that some of the hopper minecarts in my autofarms are gone. The entire space is mob proofed with slabs and buttons to prevent spawning, so it isn't a mob doing it. side note, this also happens with named foxes idk why, but theres a bug report for that too. other side note, I'm in a single player world, not sure if that changes anything
Whenever I afk overnight in my afk spot, I notice in the morning sometimes that some of the hopper minecarts in my autofarms are gone. The entire space is mob proofed with slabs and buttons to prevent spawning, so it isn't a mob doing it. side note, this also happens with named foxes idk why, but theres
abug report for thattoo. other side note, I'm in a single player world, not sure if that changes anythingWhenever I afk overnight in my afk spot, I notice in the morning sometimes that some of the hopper minecarts in my autofarms are gone. The entire space is mob proofed with slabs and buttons to prevent spawning, so it isn't a mob doing it. side note, this also happens with named foxes idk why, but theres over a thousand bug reports for that so I have hope. other side note, I'm in a single player world, not sure if that changes anything
You can't hold sprint and jump to sprint jump onmobileYou can't hold sprint and jump to sprint jump on touch
This happens to hopper minecarts when I'm AFKing overnight sometimes, though chunk borders might be part of it I don't know. However, I don't close my game when I'm AFKing so i'm not sure if it is related to this one or not.
As soon as I made this post literally ALL my entities (within like 4 chunks of me) disappeared - named foxes, armour stands, villagers, horses, parrots, ect. So, minecraft gods, I get the message. this is my last bug report.
The same thing happened to me, I had to download the "music" (by minecraft) free thing from the mineplex store and then it worked for me. Kinda weird and probably a bug, though.
I would like to mention that when I wrote that comment, all and I mean ALL of my mobs disappeared in that area including named foxes tied up with leads. The leads also disappeared, which I think is somewhat important to note.
I've had this happen to me in 1.17.41, where the banners will stack just fine but then after I place then break one of the banners from the stack it refuses to rejoin the stack (and instead creates its separate stack where other banners can go after being placed then broken) no matter what I do (throwing it out of my inventory, spamming them to stack, etc). I've also had this same interaction not cause them to be unstackable, so IDK what's going on.
I'm on a 4 year old ipad and noticed this issue when trying to play on the minecraft server "The Hive". Before I updated to 1.18.30, my game was extraordinarily smooth for the most part and I noticed no device-related issues. However, as soon as I updated I noticed that when playing on the server my gameplay felt like 140 ping while I only had (and still have, and have had for months) around 70 ping (same ipad, same wifi, same ping, but different version giving me significantly worse gameplay). This shows itself as hit delay, random lagspikes that bring my fps down to 0 every few minutes, movement delay, and also kb just looks a lot slower when I'm hitting people. This makes pvp games feel practically unplayable, and thus I would appreciate a fix as soon as possible. Also logging in makes the game stall for almost a minute in the loading screen but with a vertical black bar on it.
Side note, I also own a switch and sometimes play on there too and the login thing is the same.
Update: I haven't seen the black bar anymore, but the game is still unbelievably laggy and my ipad gets very warm. I'm also wondering if it would be worth allowing people to downgrade back to 1.18.12 until this gets fixed to allow for mobile users to still enjoy the game while we wait.
This is causing my ipad to get very hot to the touch as well, although only when plugged in. It doesn't get warm when not running mc even when plugged in, and it didn't get this warm pre 1.18.30. When I play on "The Hive" it gets hot to the touch, and on my singleplayer survival world it also gets warm (but not as warm, unless im near my villagers or farms)
I'd almost say its worse with 1.18.31. I hadn't been getting the black bar or the massive lag spikes for a few days (it was just consistently bad all around, but still consistent ig) but now its spiking again and hard.
Edit: please note that the vertical bar could be due to the server being on a later version. The lag spikes could be attributed to that as well, although i experienced SEVERE frame droppage in singleplayer as well as massive amounts of delay. The delay is on the servers too, btw.
Second edit: I just had a 1 second lag spike where trajectories of things in-game seemed to speed up (someone was 3 seconds away from me and then the game lagged for under a second and then they were on top of me) so my theory is that the game is trying to process everything without messing up but it takes a bit longer than the gameplay actually does to do that, so the client and the server start to slowly drift apart and then the lag spikes are when client catches back up to the server fast.
I don't think this is a duplicate of
MCPE-154278, as a similar thing has happened to me while on a crossplay world. When I join their world (they're on ipad) from my switch, if I try to move too soon after joining the world it crashes my switch. Also, yes the switch does experience the stuff described inMCPE-154278but to a much worse degree than mobile devices so I feel as though it's ok to call it a seperate issue because the switch users are impacted much harder than everyone else.As of the last 3-4 days, my ipad has been running very smoothly in 1.18.31 with lagspikes only once every half hour on average. However, the delay is massive. It feels like theres a 1/3 of a second of delay from when I tap the screen and when the circle shows up (its not like this in other apps and it wasn't like this pre 1.18.30) (also swiping takes longer to register than normal, also also my ipad is still getting very hot but only when playing minecraft). Also frames drop considerably when around any other entities with a large increase in stuttering the more entities around me. All my settings are set to optimize performance other than fov (render distance 5 chunks, smooth lighting off, fancy graphics off, etc). This is annoying, could we maybe get an update without renderdragon so we can still enjoy the game while the good people at mojang fix the issue?
Update: While playing on The Hive, my device performance seems similar to pre 1.18.30. I'm not sure if Mojang did anything, if The Hive staff did something, or if the kinks just worked themselves out, but this feels a lot better (a WHOLE lot better, the game actually runs smoothly and stuff) than on 1.18.30. I play on an 8 year old ipad air 2 and relog about every 30 minutes because my frames start getting choppy. Also, I've only ever crashed when I got pink glitch post 1.18.30 whereas before I would sometimes crash for no reason, so good job to Mojang. 1 thing I will note is that there is still a larger amount of imput delay (around 1/4th of a second compared to the 1/7th pre 1.18.30) but its very slight and I'm ok with that right now.
Fixed on switch and may even be smoother than pre 1.18.30 (no empirical evidence just a feeling so idk how reliable it is) but still VERY bad on ios touch
also I've noticed if you spam jump in a 2tall area and swing your circle will sometimes go over the jump button which it isn't supposed to do, and this is true of all the other movement buttons as well. if you spam them and spam tap the screen at the same time, you will eventually see a touch circle under the controls. This never happened before 1.18.
As this makes it almost impossible to play effectively on mobile (you cant walk to the right), this seems like it affects a vast majority of the Minecraft player base in a big way. I'm aware that the way the hotbar interacts with the rest of the touch screen changed around 1.18.30 to allow mobile players to undraw bows and the like (and omg thank you so much it was in my top 3 reasons for considering mobile below controller, the other two being sprint jumping being incorrect on mobile and no perspective toggle outside of settings), but since 1.18.30 it feels like all the changes were in a negative direction. Is there a way to revert to 1.18.30 touch settings?
Since this is a gamebreaking (not the good kind) of bug that affects the vast majority of minecraft players, I hope mojang impliments a fix to this soon. It seems like they tried to create a "dead" zone where the only imputs registered were on the movement buttons but forgot to make it scale with the device. Please fix, I've been unable to play minecraft on my ipad during this time bc every time I try to walk right i just get frustrated and sad.
Note: this has gotten worse after 1.19 as now chunks load significantly slower and I experience more lag in general gameplay consistently under similar conditions. Also, blocks within a chunk that get changed can take multiple seconds before they show that change (ie they get broken, the game shows them as still there even though I can walk through them), etc. I notice this in both my single player survival world and on servers like The Hive (Block Drop is most effected, and there was no lag before 1.19 in that game). Also I get more short (1-2 second) freezes in general.
A bit of hypothesizing: It feels like Mojang saw that the RenderDragon was taxing the lower-end devices way too much and just decided to slow down rendering, and while yes my iPad has not gotten as hot as it did immediately after 1.18.30, the change still makes the game feel almost unplayable.
A note: I also play Minecraft on my switch sometimes and none of these problems are effecting the switch version, maybe that information could be of help.
afaik they aren't accepting bug reports about spectator mode right now as its not a flushed mechanic yet.
This is still an issue in 1.19.0
Mobile obviously
There aren't specific steps to reproduce, you just put 2 fingers together and tap the sneak button and see that a little circle appears under one of the fingers. Pre 1.18.30 this would make you sneak.
1.18.30 also allowed us to undraw bows and tridents on mobile by tapping the hotbar. 1.18.30 also made it so that if u spam a movement button and tap the screen at the same time you'll sometimes get a tap under that movement button which again wasn't possible pre 1.18.30.
if you need a video of either of these happening let me know, but since these are both incredibly easy to reproduce i decided not to add any vids to this comment.
Fixed in 1.19.20
I'm having literally no problems in 1.19.2, idk if anyone else is experiencing the same. I'm on an ipad air 2 btw, touch ios.
this is very aggravating and a fix is definitely needed. It makes pvp on servers very difficult, especially with regards to jump resetting.
This issue is very much still in the latest version, and most of my deaths on both my survival worlds and on multiplayer servers like the hive are to this bug
you can also till the ground with a hoe and then jump on it and fall through when the farmland turns back to dirt, makes for a funny magic trick or a cool secret entrance
happens from 1.18.30 to the newest version, its terrible. It always happens whenever my ipad gets hot, idk the cause/effect but theres a correlation. I play on an ipad air 2 (like a year old).
Yea this is terrible and we still can't tap the items fast to craft any faster, change the long-press crafting time per item to that of the stonecutter, that's a good speed.
my foxes can't pick up armor and keep dying to wolves whenever I go out into the world with them
. Pls fix.
very much so unresolved, still getting this in 1.20.60
still a problem
this is a problem for 2 reasons.
1: the buttons are further apart now than they were in 1.20.60 for some reason which makes all my muscle memory for movement miss the dpad when playing.
2: you can't strafe right on the dpad anymore (or move from the center button (I use jump (swapped jump and sneak))) to the right arrow, it makes the touch circle appear beneath the arrow (throwback to 1.18.63).
Also for some reason the dpad is just further towards the center of the screen from the left side when using the default control settings. I tried moving it back with the "customize controls" thing but I can't, it doesn't save for some reason.
Anyways please fix, I can't move properly rn and will have to connect a controller to play on my ipad for the foreseeable future, and people without that option may not be able to play at all.
Also I'm convinced mojang doesn't have the mobile updates playtested, if you need someone to do that for you hit me up I'd be happy to help.
How do I stop flying in creative mode now?
When this does end up getting reverted please also revert the swimming/flying buttons to how they were originally, using scaffolding with swapped jump and sneak is currently very unintuitive as your finger goes under the up button when you hit a flat area.