As of 1.6.2, block placement sounds still have noticeable lag when connecting to a server with relatively high latency (~100ms+). Delayed sounds are rather confusing for players.
Furthermore, it's inconsistent with block breaking sounds, which are generated client-side rather than server-side.
The fix should be relatively straightforward: generate block placement sounds on client-side like they were before 1.3.
Duplicate bug report
MC-55points out that there's a client mod (of which I happen to be the author) out there to fix the issue: NoSoundLag, http://www.minecraftforum.net/topic/1414774-nosoundlag/But please do fix this issue! It's very noticeable for 100ms+ latencies, which is not uncommon.
Also, block destruction sounds are client-side but block placement sounds aren't.
Please close this issue as it is indeed a duplicate. Looks like a mod re-opened
MC-55instead of the original,MC-30.Whatever, as long as the issue will get fixed eventually.
Just to clarify, the footstep sound lag was indeed fixed in 1.4.3. The block placement sound lag was not.
As of 1.6.2, block placement sounds still have noticeable lag when connecting to a server with relatively high latency (~100ms+). Delayed sounds are rather confusing for players.
Furthermore, it's inconsistent with block breaking sounds, which are generated client-side rather than server-side.
The fix should be relatively straightforward: generate block placement sounds on client-side like they were before 1.3.