Scott Muir
- Blacklight
- blacklight
- Europe/Stockholm
- Yes
- No
This issue is not resolved. In my latest build, I have a dark room with a spruce door that I want to keep dark and the light from outside bleeds in through it. Are all doors completely transparent to light now or is this a bug?
I'm unsure if this is a bug or intended behavior but I'm submitting it so you guys could have a look at it because my previous servers don't do this on startup. When you
Istart the server using either a 1.13 or higher Java server, everything functions as normal on startup, but then it seems to get stuck on the "Preparing Spawn Points." It repeats this task over and over again maybe 20 times, and then stops. The server then runs fine. Players can log into it. This is just odd behavior on startup. Like it's hiccuping. As I said. I don't know if this is a bug or intended behavior. I'm just making it known because I havn't seen this before.




This issue is not resolved. In my latest build, I have a dark room with a spruce door that I want to keep dark and the light from outside bleeds in through it. Are all doors completely transparent to light now or is this a bug?
I believe that this is the same error that I'm experiencing as well. I'm running the Mojang 1.11.12 server on my personal Windows PC. I only noticed it starting yesterday. It doesn't seem to affect gameplay. Players seem to be able to log in fine and the map seems to be able to run fine. What irks me is, why was this thing TRYING to generate a new properties file? My server doesn't need one. We're playing on an existing map. We're not generating a new one!
My villager breeder had job sites in it. The villagers all had their proper "Costumes". When I reloaded the map, they all had reverted back to the old look and would only produce children with the old look. This happened with all the villagers who all had workstations as well. Every villager in the map, not just the ones in my breeder had changed. Even those with appropriate workstations. I could not get them to change profession or gain one either. It's like all villagers in my map simultaneously lost their professions.
The server still has the issue in the 1.14.4 server, albeit the "Preparing Spawn Area" thing doesn't repeat as much as it used to. Like before, it doesn't seem to affect anything with players logging into the server, nor does it seem to affect anything with gameplay. It appears to only occur with server startup. As I said prior, I don't know if this is a bug with the server, intended behavior, or just some... quirk with the client during startup. Server versions prior to the 1.13 version don't do this when I run them.
Ever since I've upgraded to Minecraft 1.15.1, this problem has been absolutely plaguing me, when I've never had it before. It seems to be occurring the most with my horses. If my horses are in a room, like a stable, one or two of them will eventually... be gone. If I put them in a fenced in field, it usually isn't long before the horse goes missing, and I find the horse wandering around the world, if I find it at all. This seems to occur even if I make a fence that's double thick around the field, or if I fence around the walls of the stable to prevent the horses getting to the wall blocks. It's been a real bother for me. I've lost multiple of my favorite horses this way in only a matter of a couple weeks.
This bug is back. When I right click, my tool, or arm swings twice. It's just like a double click. It happens both when opening/closing doors, as well as using the crafting bench.
This issue is far from resolved. On my server, we have one bee hive with three bees in it. Even when there are flowers near the hive, the bees eventually, even after filling their butts with pollen, go for an explore heading North or Northwest. And they seem to lose track of the hive.... and keep going until they're long gone. I have lost several bees this way and have had to re-breed in order to re-fill the hive. The only way to keep the bees from running off is to wall them in completely.