Byte_1
- Byte_1
- JIRAUSER802597
- Europe/Stockholm
- Yes
- No
Java edition, 1.21.4, Nether, Soul sand/soil, This was also done on Optifine 1.21.4-OptiFine_HD_U_J3_pre14
Data backtrack, worldnotPlayer data backtrack, world stays the same
While in the nether i was making a bridge of soul sand an soul soil , i accidentaly threw an ender pearl and started falling into the lava below me. I very quickly with fast reaction time saved and quit ... when i rejoined after about 30 seconds , i was about 2.3 Hours backtraked with my inventory as it was in that state about 2 hours befor... but... the bridge i built was still there (the world remains the same)... even though it saved me... this is still a bug that could lead to disssatisfaction to other players (if it happens to them) P.S the bolded text are the key factors of the bug... Thanks for fixing further bugs
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5minutes later...
I HAVE MADE A NEW DISCOVERY!!... now whenever i join the world it resets to the same position it did the first time, ONLY THE PLAYER GETS RESET the items on the floor dont, aka INFINITE DUPLICATION GLITCH

I have found a way to replicate this problem... if someone has an .nbt file for data open, the world doesnt save properly and the player data is reverted