ChimeraDev
- ChimeraDev
- JIRAUSER741686
- Atlantic/Canary
- Yes
- No
Bug: Splash potions will clip through a player if the player jumps, with an acceptable time window.
Step by Step:
- Prepare any kind of splash potion
- Pillar up 2-3 blocks and stand in the corner (not necessary, but will allow you to see the effect better)
- Throw the potion while looking straight vertical, and as it starts to fall, jump.
If done correctly with the timing showed in the video attachment, the potion will clip through the player.
[^8mb.video-nQe-ltVgEQup.mp4] 8mb.video-xOF-4Ti30lmS.mp4
Bug: Splash potions will clip through a player if the player jumps, with an acceptable time window.
Step by Step:
- Prepare any kind of splash potion
- Pillar up 2-3 blocks and stand in the corner (not necessary, but will allow you to see the effect better)
- Throw the potion while looking straight vertical, and as it starts to fall, jump.
If done correctly with the timing showed in the video attachment, the potion will clip through the player.
[^8mb.video-nQe-ltVgEQup.mp4] 8mb.video-xOF-4Ti30lmS.mp4
Items with "damage_per_block" and "max_damage" that aren't originally tools or have durability settings, don't seem to get damaged at all.
Examples:
Expected: item breaks after 6 uses
{blocks:"minecraft:stone",speed:5,correct_for_drops:true}
Result: item doesn't take durability/give @s stick[minecraft:max_damage=12,minecraft:tool={damage_per_block:2,rules:[]}]
Expected: item breaks after one use
{blocks:"minecraft:stone",speed:5,correct_for_drops:true}
Result: item doesn't take durability/give @s stick[minecraft:max_damage=6,minecraft:tool={damage_per_block:6,rules:[]}]
These examples do work if you use an item that originally has damage values.
Items with "damage_per_block" and "max_damage" that aren't originally tools or have durability settings, don't seem to get damaged at all.
Examples:
Expected: item breaks after 6 uses
{blocks:"minecraft:stone",speed:5,correct_for_drops:true}
Result: item doesn't take durability
/give @s stick[minecraft:max_damage=12,minecraft:tool={damage_per_block:2,rules:[{{{}{}}}]}]
Expected: item breaks after one use
{blocks:"minecraft:stone",speed:5,correct_for_drops:true}
Result: item doesn't take durability
/give @s stick[minecraft:max_damage=6,minecraft:tool={damage_per_block:6,rules:[{{{}{}}}]}]
These examples do work if you use an item that originally has damage values.
Items with "damage_per_block" and "max_damage" that aren't originally tools or have durability settings, don't seem to get damaged at all.
Examples:
Expected: item breaks after 6 uses
Result: item doesn't take durability
/give @s stick[minecraft:max_damage=12,minecraft:tool={damage_per_block:2,rules:[{{{}
{blocks:"minecraft:stone",speed:5,correct_for_drops:true}{}}}]}]
Expected: item breaks after one use
Result: item doesn't take durability
/give @s stick[minecraft:max_damage=6,minecraft:tool={damage_per_block:6,rules:[{{{}
{blocks:"minecraft:stone",speed:5,correct_for_drops:true}{}}}]}]
These examples do work if you use an item that originally has damage values.
Items with "damage_per_block" and "max_damage" that aren't originally tools or have durability settings, don't seem to get damaged at all.
Examples:
{{Expected: item breaks after 6 uses}}
{{Result: item doesn't take durability }}{{/give ChimeraDev stick[minecraft:max_damage=12,minecraft:tool={damage_per_block:2,rules:[
{blocks:"minecraft:stone",speed:5,correct_for_drops:true}]}]}}
Expected: item breaks after one use
Result: item doesn't take durability{{/give ChimeraDev stick[minecraft:max_damage=6,minecraft:tool={damage_per_block:6,rules:[
{blocks:"minecraft:stone",speed:5,correct_for_drops:true}]}]}}
These examples do work if you use an item that originally has damage values.
Items with "damage_per_block" and "max_damage" that aren't originally tools or have durability settings, don't seem to get damaged at all.
Examples:
{{Expected: item breaks after 6 uses}}
{{Result: item doesn't take durability}}{blocks:"minecraft:stone",speed:5,correct_for_drops:true}
{{/give ChimeraDev stick[minecraft:max_damage=12,minecraft:tool={damage_per_block:2,rules:[]}]
}}Expected: item breaks after one use
Result: item doesn't take durability{{/give ChimeraDev stick[minecraft:max_damage=6,minecraft:tool={damage_per_block:6,rules:[
{blocks:"minecraft:stone",speed:5,correct_for_drops:true}]}]}}
These examples do work if you use an item that originally has damage values.
Items with "damage_per_block" and "max_damage" that aren't originally tools or have durability settings, don't seem to get damaged at all.
Examples:
{{Expected: item breaks after 6 uses}}
{{Result: item doesn't take durability}}/give ChimeraDev stick[minecraft:max_damage=12,minecraft:tool={damage_per_block:2,rules:[
{blocks:"minecraft:stone",speed:5,correct_for_drops:true}]}]
Expected: item breaks after one use
Result: item doesn't take durability{{/give ChimeraDev stick[minecraft:max_damage=6,minecraft:tool={damage_per_block:6,rules:[
{blocks:"minecraft:stone",speed:5,correct_for_drops:true}]}]}}
These examples do work if you use an item that originally has damage values.
Items with "damage_per_block" and "max_damage" that aren't originally tools or have durability settings, don't seem to get damaged at all.
Examples:
{{Expected: item breaks after 6 uses}}
{{Result: item doesn't take durability}}/give ChimeraDev stick[minecraft:max_damage=12,minecraft:tool={damage_per_block:2,rules:[
{blocks:"minecraft:stone",speed:5,correct_for_drops:true}]}]
Expected: item breaks after one use
Result: item doesn't take durability
{{/give ChimeraDev stick[minecraft:max_damage=6,minecraft:tool={damage_per_block:6,rules:[{blocks:"minecraft:stone",speed:5,correct_for_drops:true}]}]
}}These examples do work if you use an item that originally has damage values.
Items with "damage_per_block" and "max_damage" that aren't originally tools or have durability settings, don't seem to get damaged at all.
Examples:
Expected: item breaks after 6 uses
Result: item doesn't take durability/give ChimeraDev stick[minecraft:max_damage=12,minecraft:tool={damage_per_block:2,rules:[
{blocks:"minecraft:stone",speed:5,correct_for_drops:true}]}]
Expected: item breaks after one use
Result: item doesn't take durability/give ChimeraDev stick[minecraft:max_damage=6,minecraft:tool={damage_per_block:6,rules:[
{blocks:"minecraft:stone",speed:5,correct_for_drops:true}]}]
These examples do work if you use an item that originally has damage values.


Problem still visible locally.
Using Firefox 109.0 (64-bit)
Test on Microsoft Edge (latest) seems to display correctly.
Changing Firefox's internal theme system doesn't yield a visual change either.
Found the issue. Items need damage and max_damage or it won't work by default.