Mr Cobiy
- Cobiy
- cobiy
- Europe/Stockholm
- Yes
- No
This is a bug or rather a design flaw that has been in the game forever and since i saw no report about it i t
aught i would make one and maybe they can change this in the future, the basic is that if you place anything over a slab that is in the bottom position blocks will float over them you can see the screenshots bellow for a visual of what this looks like, to achieve this flaw you need to first place slab in the bottom position meaning that when you stand on the slab you will be exactly .5 unit from the next Y unit for example if you are on a slab that is placed on a Y level of 4 and you stand on it your Y level will be 4.5 as that is .5 unit from the Y level 5.
List of all blocks that are affected by this flaw (works with any variation of the specified block)
Full block (ex: stone, obsidian, pumpkin)
Fence
Fence Gate
Wall
Stair
Cobweb
End Rod
Trapdoor
Iron Bar
Glass Pane
Chest
Daylight Detector
Hopper
Conduit
Bed
Head
Flower Pot
Banner
Anvil
Enchanting Table
Cauldron
Brewing Stand
The only block that are not affected are slabs (both slabs must be the same variation)
Expectations are that the blocks would be on top of the slab even when it is in the bottom position this flaw does not occur on other type of blocks such a torch, button, lantern and many more as those can't be placed on top of bottom slabs but would be expected to work as well example rails on top of a bottom slab and then you would still be able to ride on them i know this is a old flaw that has been in the game for ever and some might think that its not possible or not worth to spend the time fixing this but i think otherwise, everything that would be expected to do something logical should be fixed even if it takes time to do at the end of the day the less of these flaws we have the better the game is, that's it for me.
This is a bug or rather a design flaw that has been in the game forever and since i saw no report about it i tought i would make one and maybe they can change this in the future, the basic is that if you place anything over a slab that is in the bottom position blocks will float over them you can see the screenshots bellow for a visual of what this looks like, to achieve this flaw you need to first place slab in the bottom position meaning that when you stand on the slab you will be exactly .5 unit from the next Y unit for example if you are on a slab that is placed on a Y level of 4 and you stand on it your Y level will be 4.5 as that is .5 unit from the Y level 5.
List of all blocks that are affected by this flaw (works with any variation of the specified block)
Full block (ex: stone, obsidian, pumpkin)
Fence
Fence Gate
Wall
Stair
Cobweb
End Rod
Trapdoor
Iron Bar
Glass Pane
Chest
Daylight Detector
Hopper
Conduit
Bed
Head
Flower Pot
Banner
Anvil
Enchanting Table
Cauldron
Brewing Stand
The only block that are not affected are slabs (both slabs must be the same variation)
Expectations are that the blocks would be on top of the slab even when it is in the bottom position this flaw does not occur on other type of blocks such a torch, button, lantern and many more as those can't be placed on top of bottom slabs but would be expected to work as well example rails on top of a bottom slab and then you would still be able to ride on them i know this is a old flaw that has been in the game for ever and some might think that its not possible or not worth to spend the time fixing this but i think otherwise, everything that would be expected to do something logical should be fixed even if it takes time to do at the end of the day the less of these flaws we have the better the game is, that's it for me.
This is a bug or rather a design flaw that has been in the game forever
and since i saw no report about it i tought i would make one and maybe they can change this in the future, the basic is that if you place anything over a slab that is in the bottom position blocks will float over them you can see the screenshots bellow for a visual of what this looks like, to achieve this flaw you need to first place slab in the bottom position meaning that when you stand on the slab you will be exactly .5 unit from the next Y unit for example if you are on a slab that is placed on a Y level of 4 and you stand on it your Y level will be 4.5 as that is .5 unit from the Y level 5.
List of all blocks that are affected by this flaw (works with any variation of the specified block)
Full block (ex: stone, obsidian, pumpkin)
Fence
Fence Gate
Wall
Stair
Cobweb
End Rod
Trapdoor
Iron Bar
Glass Pane
Chest
Daylight Detector
Hopper
Conduit
Bed
Head
Flower Pot
Banner
Anvil
Enchanting Table
Cauldron
Brewing Stand
The only block that are not affected are slabs (both slabs must be the same variation)
Expectations are that the blocks would be on top of the slab even when it is in the bottom position this flaw does not occur on other type of blocks such a torch, button, lantern and many more as those can't be placed on top of bottom slabs but would be expected to work as well example rails on top of a bottom slab and then you would still be able to ride on them i know this is a old flaw that has been in the game for ever and some might think that its not possible or not worth to spend the time fixing this but i think otherwise, everything that would be expected to do something logical should be fixed even if it takes time to do at the end of the day the less of these flaws we have the better the game is, that's it for me.
This is a bug or rather a design flaw that has been in the game forever, the basic is that if you place anything over a slab that is in the bottom position blocks will float over them you can see the screenshots bellow for a visual of what this looks like, to achieve this flaw you need to first place slab in the bottom position meaning that when you stand on the slab you will be exactly .5 unit from the next Y unit for example if you are on a slab that is placed on a Y level of 4 and you stand on it your Y level will be 4.5 as that is .5 unit from the Y level 5.
List of all blocks that are affected by this flaw (works with any variation of the specified block)
Full block (ex: stone, obsidian, pumpkin)
Fence
Fence Gate
Wall
Stair
Cobweb
End Rod
Trapdoor
Iron Bar
Glass Pane
Chest
Daylight Detector
Hopper
Conduit
Bed
Head
Flower Pot
Banner
Anvil
Enchanting Table
Cauldron
Brewing Stand
The only block that are not affected are slabs (both slabs must be the same variation)
Expectations are that the blocks would be on top of the slab even when it is in the bottom position this flaw does not occur on other type of blocks such a torch, button, lantern and many more as those can't be placed on top of bottom slabs but would be expected to work as well example rails on top of a bottom slab and then you would still be able to ride on them, i know this is a old flaw that has been in the game forever and some might think that this works as it should or is not worth to spend the time fixing it but i think otherwise, at the end of the day they made block waterloggable so i see no reason why they could not make block slabbable thats it for me. jeb pls fix
When lightning strikes a lightning rod that is either facing north, south, east, west it strikes the top of the block location and not the lightning rod it self.
Here is how it strikes.
Here is how it should strike
Here is the offset that should be added on the Lightning strike entity so that it is placed correctly on the rod
North: (x+0.5, y+0.625, z+0.13)
South: (x+0.5, y+0.625, z+0.87)
East: (x+0.87, y+0.625, z+0.5)
West: (x+0.13, y+0.625, z+0.5)When lightning strikes a lightning rod that is either facing north, south, east, west it strikes the top of the block location and not the lightning rod it self.
Here is how it strikes.
Here is how it should strike.
Here is the offset that should be added on the Lightning strike entity so that it is placed correctly on the rod
North: (x+0.5, y+0.625, z+0.13)
South: (x+0.5, y+0.625, z+0.87)
East: (x+0.87, y+0.625, z+0.5)
West: (x+0.13, y+0.625, z+0.5)
When lightning strikes a lightning rod that is either facing north, south, east, west it strikes the top of the block location and not the lightning rod it self.
Here is how it strikes.
Here is how it should strike.
Here is the offset that should be added on the Lightning strike entity so that it is placed correctly on the rod
North: (x+0.5, y+0.625, z+0.13)
South: (x+0.5, y+0.625, z+0.87)
East: (x+0.87, y+0.625, z+0.5)
West: (x+0.13, y+0.625, z+0.5)When lightning strikes a lightning rod that is either facing north, south, east, west it strikes the top of the block location and not the lightning rod it self.
Here is how it strikes.
Here is how it should strike.
Here is the offset that should be added on the Lightning strike entity so that it is placed correctly on the rod
North: (x+0.5, y+0.625, z+0.13)
South: (x+0.5, y+0.625, z+0.87)
East: (x+0.87, y+0.625, z+0.5)
West: (x+0.13, y+0.625, z+0.5)
When lightning strikes a lightning rod that is either facing north, south, east, west it strikes the top of the block location and not the lightning rod it self.
Here is how it strikes.
Here is how it should strike.
Here is the offset that should be added on the Lightning
strikeentity so that it is placed correctly on the rodNorth: (x+0.5, y+0.625, z+0.13)
South: (x+0.5, y+0.625, z+0.87)
East: (x+0.87, y+0.625, z+0.5)
West: (x+0.13, y+0.625, z+0.5)When lightning strikes a lightning rod that is either facing north, south, east, west it strikes the top of the block location and not the lightning rod it self.
Here is how it strikes.
Here is how it should strike.
Here is the offset that should be added on the Lightning Bolt entity so that it is placed correctly on the rod
North: (x+0.5, y+0.625, z+0.13)
South: (x+0.5, y+0.625, z+0.87)
East: (x+0.87, y+0.625, z+0.5)
West: (x+0.13, y+0.625, z+0.5)


